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Modded#15,909

A Shockbyte Rust Server

Offline 51.79.46.206:28728 checked 4d ago

moddedoxide
players now0of 15 slots
7-day average0peak –
rank#15,909top 72%
last wipe · restocked30d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 11:17 UTC30d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on A Shockbyte Rust Server?

gmrust (Game mode): The standard survival game mode; mp15 (Max players): 15 player slots; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

Which map is currently on A Shockbyte Rust Server?

A procedural map, size 1,000 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 51.79.46.206:28728.

What is the uptime like on A Shockbyte Rust Server?

No stock on A Shockbyte Rust Server at the moment, last seen 4 days 11 hours ago. Over 7 full days, the shelves were stocked for 78 of 168 hours (46%). The first sighting of it on Rust Vending Machine was 13 September 2026.

What version does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2633 and build 165217. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does A Shockbyte Rust Server compare to other Rust servers in the rankings?

Over the last seven days A Shockbyte Rust Server ranks #15,909 on player hours, among the top 72% of all ranked servers.

What is the current player count on A Shockbyte Rust Server?

At the moment A Shockbyte Rust Server is offline, with a last sighting 4 days 11 hours ago. The past week gives an average of 0 players.

Wipe details

How often does A Shockbyte Rust Server wipe?

The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 30 days 5 hours ago it made the world it is using now.

What happens on A Shockbyte Rust Server on wipe day?

An average of 2 players turned up at the peak of its recent wipes. On the latest wipe, 8 hours after it began, the crowd peaked.

How to join

What steps do you take to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 51.79.46.206:28728. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp15
Max players 15 player slots.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.