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Modded#10,752

A Shockbyte Rust Server

Offline 51.79.214.136:28015 checked 9h ago

moddedoxide
players now0of 40 slots
7-day average0peak 1
rank#10,752top 48%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123409:0017:0000:0008:0015:0023:00

Hourly average and peak, UTC.

Server performance

010020030040009:0017:0000:0008:0015:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:08 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on A Shockbyte Rust Server?

The server browser reads these tags that A Shockbyte Rust Server publishes: gmrust (Game mode): The standard survival game mode; mp40 (Max players): Room for 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on A Shockbyte Rust Server?

A procedural map, size 3,000 with seed 723541558, generated by the game, is what A Shockbyte Rust Server runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server info

Where can you find A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 51.79.214.136:28015.

What is the uptime like on A Shockbyte Rust Server?

No stock on A Shockbyte Rust Server at the moment, last seen 9 hours ago. The uptime counter points to a restart about 11 days 7 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

How well does A Shockbyte Rust Server perform?

Server fps over the last 48 hours averaged 230 and never dropped below 176. At its peak it held 48,816 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,460 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 166586. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #10,752, in the top 48% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

At the moment A Shockbyte Rust Server is offline, with a last sighting 9 hours ago. It peaked at 1 this week, and the average was 0.

Wipe schedule

How often does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 11 days 18 hours ago.

What can you expect on A Shockbyte Rust Server when wipe day comes?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What is the way to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 51.79.214.136:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp40
Max players Room for 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166586
Build Build 166586.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.