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Rust Vending Machine 72,913playing
Modded#15,915

A Rust Staging Server

Online 51.68.155.89:27021 checked 10m ago

vanillamoddedcarbon
players now0of ? slots
7-day average0peak –
rank#15,915top 72%
last wipe · restocked16d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 09:48 UTC16d ago 1 – running 0
Sun 27 Sep, 11:35 UTC17d ago 2+1 queue – 0.9 days 0
Sat 26 Sep, 18:53 UTC17d ago 2+1 queue – 0.7 days 1
Thu 24 Sep, 18:47 UTC19d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on A Rust Staging Server?

Here are the tags A Rust Staging Server lists, which the game's browser uses: gmvanilla (Game mode): Unmodified survival play; mp0 (Max players): The cap is 0; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166040 (Build): It runs on build 166040; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Rust Staging Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature A Rust Staging Server are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

What map is in play on A Rust Staging Server?

The map on A Rust Staging Server is procedural, size 4,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

Which settings and rules apply on A Rust Staging Server?

The name of A Rust Staging Server gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of A Rust Staging Server?

There is no region listed for A Rust Staging Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 51.68.155.89:27021.

What is the uptime like on A Rust Staging Server?

Open for trade right now: A Rust Staging Server is online. Its uptime figure puts the last restart at roughly 15 days 21 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

How well does A Rust Staging Server perform?

Server fps over the last 48 hours averaged 227 and never dropped below 213. The entity count reached 96,824: that includes buildings, deployables and everything else. At most it drew 6,121 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What version does A Rust Staging Server use?

The setup: A Rust Staging Server on Linux, Rust network protocol 2634 and build 166040. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does A Rust Staging Server compare to other Rust servers in the rankings?

Over the last seven days A Rust Staging Server ranks #15,915 on player hours, among the top 72% of all ranked servers.

Is A Rust Staging Server busy at the moment?

0 players are in A Rust Staging Server as things stand. The past week gives an average of 0 players.

Wipe details

When does A Rust Staging Server wipe?

There is no way to predict the next wipe at A Rust Staging Server, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 16 days 4 hours ago it made the world it is using now.

How does A Rust Staging Server handle wipe day?

At their busiest, its recent wipes averaged 2 players. Peak crowd on the latest wipe came 0 hours in.

Join the server

What is the way to join A Rust Staging Server?

Press F1 in Rust to bring up the console and enter client.connect 51.68.155.89:27021. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166040,ts8

Game

gmvanilla
Game mode Unmodified survival play.
mp0
Max players The cap is 0.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166040
Build It runs on build 166040.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.