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Community#10,376

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.238:23191 checked 13h ago

players now1of 40 slots
7-day average0peak 1
rank#10,376top 47%
last wipe · restocked15h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75109:0011:0013:0014:0016:0018:00Wiped Wed 14 Oct, 09:42 UTCWIPEWiped Wed 14 Oct, 16:30 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040009:0011:0013:0014:0016:0018:00Wiped Wed 14 Oct, 09:42 UTCWIPEWiped Wed 14 Oct, 16:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:30 UTC15h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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A2120/ 200 players
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Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 324 on average
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Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 315 on average
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Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 295 on average
B221/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Room for 40; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank is what A Shockbyte x Discord Production Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does A Shockbyte x Discord Production Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte x Discord Production Rust Server: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules & map

What map is in play on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 3,000 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does A Shockbyte x Discord Production Rust Server enforce, and what settings does it run?

There is no gather rate in the name A Shockbyte x Discord Production Rust Server. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser puts it under Community: it is a community server. VAC is on.

Server info

What is the location of A Shockbyte x Discord Production Rust Server?

You will find no region published for A Shockbyte x Discord Production Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 51.38.155.238:23191.

What is the uptime like on A Shockbyte x Discord Production Rust Server?

No stock on A Shockbyte x Discord Production Rust Server at the moment, last seen 13 hours ago. The uptime counter points to a restart about 1 hours ago. The first sighting of it on Rust Vending Machine was 14 October 2026.

What is the performance like on A Shockbyte x Discord Production Rust Server?

The 48-hour average for server fps is 247, and the floor was 197. The entity count reached 47,735: that includes buildings, deployables and everything else. At most it drew 2,644 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What version does A Shockbyte x Discord Production Rust Server use?

On Linux, A Shockbyte x Discord Production Rust Server is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does A Shockbyte x Discord Production Rust Server compare to other Rust servers in the rankings?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #10,376, in the top 47% of all ranked servers.

Is A Shockbyte x Discord Production Rust Server busy at the moment?

Current status for A Shockbyte x Discord Production Rust Server: offline, last seen 13 hours ago. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 18:00 UTC, when it averaged 1 players.

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe?

The wipes of A Shockbyte x Discord Production Rust Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 15 hours ago.

Join the server

What is the way to join A Shockbyte x Discord Production Rust Server?

In the Rust console (F1), type client.connect 51.38.155.238:23191. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Room for 40.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.