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Modded#16,972

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.209:26550 checked 17d ago

moddedoxide
players now0of 40 slots
7-day average0peak –
rank#16,972top 71%
last wipe · restocked19d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 12:59 UTC19d ago 1 – running 0
Thu 24 Sep, 15:41 UTC20d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

The server browser reads these tags that A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): The standard survival game mode; mp40 (Max players): Room for 40; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): Game build: 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does A Shockbyte x Discord Production Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

What map is in play on A Shockbyte x Discord Production Rust Server?

A procedural map, size 4,250 with seed 451686491, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does A Shockbyte x Discord Production Rust Server enforce, and what settings does it run?

The name of A Shockbyte x Discord Production Rust Server gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server info

What is the location of A Shockbyte x Discord Production Rust Server?

You will find no region published for A Shockbyte x Discord Production Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 51.38.155.209:26550.

What is the uptime like on A Shockbyte x Discord Production Rust Server?

No stock on A Shockbyte x Discord Production Rust Server at the moment, last seen 17 days 18 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 24 September 2026.

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2633 and build 165217 on Linux is what powers A Shockbyte x Discord Production Rust Server. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is A Shockbyte x Discord Production Rust Server's rank among Rust servers?

Over the last seven days A Shockbyte x Discord Production Rust Server ranks #16,972 on player hours, among the top 71% of all ranked servers.

What is the current player count on A Shockbyte x Discord Production Rust Server?

You will find A Shockbyte x Discord Production Rust Server offline right now; its last sighting was 17 days 18 hours ago.

Wipe schedule

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

The wipes of A Shockbyte x Discord Production Rust Server on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 19 days 20 hours ago it made the world it is using now.

What can you expect on A Shockbyte x Discord Production Rust Server when wipe day comes?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 1 hours in.

Getting in

What is the way to join A Shockbyte x Discord Production Rust Server?

Open Rust and press F1 for the console, then type client.connect 51.38.155.209:26550. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp40
Max players Room for 40.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build Game build: 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.