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Rust Vending Machine 51,126playing
Modded#15,478

4Netplayers tafemme

Offline 51.195.61.136:22800 checked 25d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,478top 70%
last wipe · restocked40d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on 4Netplayers tafemme?

Here are the tags 4Netplayers tafemme lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs164530 (Build): It runs on build 164530; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does 4Netplayers tafemme appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include 4Netplayers tafemme: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is in play on 4Netplayers tafemme?

4Netplayers tafemme runs a procedural map of size 4,000 with seed 1234567890, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on 4Netplayers tafemme?

No gather rate is given in the name of 4Netplayers tafemme. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find 4Netplayers tafemme?

There is no region listed for 4Netplayers tafemme. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 51.195.61.136:22800.

How stable is 4Netplayers tafemme, and is it currently online?

No stock on 4Netplayers tafemme at the moment, last seen 25 days 1 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

What Rust version does 4Netplayers tafemme run?

Rust network protocol 2633 and build 164530 on Linux is what powers 4Netplayers tafemme. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is 4Netplayers tafemme's rank among Rust servers?

Over the last seven days 4Netplayers tafemme ranks #15,478 on player hours, among the top 70% of all ranked servers.

What is the current player count on 4Netplayers tafemme?

At the moment 4Netplayers tafemme is offline, with a last sighting 25 days 1 hours ago.

Wipe schedule

How often does 4Netplayers tafemme wipe?

There are not yet enough recorded wipes from 4Netplayers tafemme to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 40 days 7 hours ago.

Join the server

What steps do you take to join 4Netplayers tafemme?

Press F1 in Rust to bring up the console and enter client.connect 51.195.61.136:22800. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs164530
Build It runs on build 164530.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.