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Modded#934

PUCA |HUN| OFFICIAL

Online 51.178.187.59:28080 checked 8m ago

moddedoxide
players now1of 50 slots
7-day average13peak 48
rank#934top 4%
last wipe · restocked8d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
02040608007:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.3 daysusual gapbetween real wipes
6wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 5 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:35 UTC8d ago 10 – running 0
Fri 25 Sep, 10:38 UTC18d ago 2 halved by day 1 10.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on PUCA |HUN| OFFICIAL?

The server browser reads these tags that PUCA |HUN| OFFICIAL publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does PUCA |HUN| OFFICIAL appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature PUCA |HUN| OFFICIAL are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Rules & map

What map is in play on PUCA |HUN| OFFICIAL?

PUCA |HUN| OFFICIAL runs a procedural map of size 3,500 with seed 474247971, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does PUCA |HUN| OFFICIAL enforce, and what settings does it run?

The name of PUCA |HUN| OFFICIAL gives no gather rate. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

About the server

What location is PUCA |HUN| OFFICIAL in?

There is no region listed for PUCA |HUN| OFFICIAL. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 51.178.187.59:28080.

What is the uptime like on PUCA |HUN| OFFICIAL?

You can grab PUCA |HUN| OFFICIAL: it is online as we speak. Its uptime figure puts the last restart at roughly 1 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 24 September 2026.

Is PUCA |HUN| OFFICIAL lag-free?

Server fps over the last 48 hours averaged 115 and never dropped below 80. Up to 92,781 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 5,389 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is PUCA |HUN| OFFICIAL running?

Rust network protocol 2634 and build 166652 on Windows is what powers PUCA |HUN| OFFICIAL. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does PUCA |HUN| OFFICIAL compare to other Rust servers in the rankings?

The last seven days of player hours place PUCA |HUN| OFFICIAL at #934, in the top 4% of all ranked servers.

How many players are on PUCA |HUN| OFFICIAL right now?

PUCA |HUN| OFFICIAL is carrying 1 players on 50 slots at the moment. The seven-day average stands at 13 players, peaking at 48. Its busiest point in the last 48 hours was 18:00 UTC, averaging 45 players.

Wipe details

How often does PUCA |HUN| OFFICIAL wipe?

Too few wipes of PUCA |HUN| OFFICIAL are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 12 hours ago it made the world it is using now.

What can you expect on PUCA |HUN| OFFICIAL when wipe day comes?

An average of 6 players turned up at the peak of its recent wipes. On the latest wipe, 1 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.

Getting in

What is the way to join PUCA |HUN| OFFICIAL?

Press F1 in Rust to bring up the console and enter client.connect 51.178.187.59:28080. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Room for 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.