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Rust Vending Machine 80,906playing
Modded#15,248

???

Online 51.161.8.143:28029 checked 11m ago

moddedoxide
players now0of ? slots
7-day average0peak 1
rank#15,248top 69%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:28 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on ????

The server browser reads these tags that ??? publishes: gmrust (Game mode): Rust survival, the standard way; mp0 (Max players): The cap is 0; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does ??? appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature ??? are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on ????

A procedural map, size 3,750 with seed 2147483647, generated by the game, is what ??? runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on ????

There is no gather rate in the name ???. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is disabled.

About the server

What location is ??? in?

There is no region listed for ???. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 51.161.8.143:28029.

How stable is ???, and is it currently online?

You can grab ???: it is online as we speak. The uptime counter points to a restart about 2 hours ago. Across the last 7 days, it was available for 115 of 168 hours, or 68% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on ????

Over the last 48 hours the average server fps was 30, with a low of 30. Up to 85,046 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 4,158 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does ??? run?

Rust network protocol 2634 and build 167781 on Linux is what powers ???. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does ??? compare to other Rust servers in the rankings?

The last seven days of player hours place ??? at #15,248, in the top 69% of all ranked servers.

Is ??? busy at the moment?

??? is holding 0 players at the moment. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 20:00 UTC, when it averaged 0 players.

Wipe info

When does ??? wipe?

The wipes of ??? on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 12 days 14 hours ago.

What happens on ??? on wipe day?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 20 hours after the wipe.

Getting in

What is the way to join ????

In the Rust console (F1), type client.connect 51.161.8.143:28029. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp0
Max players The cap is 0.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.