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Rust Vending Machine 38,931playing
Modded#15,923

4Netplayers Rust Server

Offline 51.161.209.108:20400 checked 7d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,923top 72%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:37 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on 4Netplayers Rust Server?

Here are the tags 4Netplayers Rust Server lists, which the game's browser uses: gmvanilla (Game mode): Unmodified survival play; mp10 (Max players): Room for 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): It runs on build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find 4Netplayers Rust Server in?

The Rust Vending Machine lists that feature 4Netplayers Rust Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on 4Netplayers Rust Server?

A procedural map, size 4,000 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does 4Netplayers Rust Server enforce, and what settings does it run?

No gather rate is given in the name of 4Netplayers Rust Server. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find 4Netplayers Rust Server?

You will find no region published for 4Netplayers Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 51.161.209.108:20400.

How stable is 4Netplayers Rust Server, and is it currently online?

No stock at present: 4Netplayers Rust Server is offline, last seen 7 days ago. 2 of 168 hours online over the last 7 full days, or 1% uptime. Its first record on Rust Vending Machine is dated 28 September 2026.

What version does 4Netplayers Rust Server use?

The setup: 4Netplayers Rust Server on Linux, Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is 4Netplayers Rust Server's rank among Rust servers?

The last seven days of player hours place 4Netplayers Rust Server at #15,923, in the top 72% of all ranked servers.

What is the current player count on 4Netplayers Rust Server?

Current status for 4Netplayers Rust Server: offline, last seen 7 days ago. The past week gives an average of 0 players.

Wipe schedule

When does 4Netplayers Rust Server wipe?

Too few wipes of 4Netplayers Rust Server are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 11 days 8 hours ago it made the world it is using now.

What happens on 4Netplayers Rust Server on wipe day?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Getting in

What steps do you take to join 4Netplayers Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 51.161.209.108:20400. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp10
Max players Room for 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build It runs on build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.