Skip to the shelves
Rust Vending Machine 41,219playing
Modded#15,938

RevRust Dev Server

Offline 51.161.199.81:29015 checked 12d ago

moddedcarbon
players now0of 10 slots
7-day average0peak –
rank#15,938top 69%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:46 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on RevRust Dev Server?

gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): Room for 10; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): It runs on build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): It uses Carbon for plugins; oxidation (Custom tag): The owner or a plugin added this one; it isn't standard Rust is what RevRust Dev Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find RevRust Dev Server in?

These Rust Vending Machine lists include RevRust Dev Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on RevRust Dev Server?

The map on RevRust Dev Server is procedural, size 4,800 with seed 1601604974, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Join Us Today.

Which settings and rules apply on RevRust Dev Server?

There is no gather rate in the name RevRust Dev Server. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is on.

Server info

What location is RevRust Dev Server in?

You will find no region published for RevRust Dev Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 51.161.199.81:29015.

How reliable is RevRust Dev Server, and is it online now?

Right now RevRust Dev Server is not in stock, last seen 12 days 6 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 13 September 2026.

What version does RevRust Dev Server use?

The setup: RevRust Dev Server on Linux, Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is RevRust Dev Server's rank among Rust servers?

The last seven days of player hours place RevRust Dev Server at #15,938, in the top 69% of all ranked servers.

How many players are on RevRust Dev Server right now?

Current status for RevRust Dev Server: offline, last seen 12 days 6 hours ago.

Wipe schedule

On what schedule does RevRust Dev Server wipe?

There are not yet enough recorded wipes from RevRust Dev Server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 12 days 19 hours ago.

How does RevRust Dev Server handle wipe day?

At their busiest, its recent wipes averaged 0 players. Peak crowd on the latest wipe came 0 hours in.

How to join

What is the way to join RevRust Dev Server?

In the Rust console (F1), type client.connect 51.161.199.81:29015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,oxidation,^z,^y

Game

gmvanilla
Game mode Vanilla survival mode.
mp10
Max players Room for 10.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build It runs on build 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon It uses Carbon for plugins.

Other

oxidation
Custom tag The owner or a plugin added this one; it isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.