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Modded#16,537

Just Survive Australia

Offline EU 51.161.199.238:60419 checked 13d ago

biweekly wipes moddedoxide
players now0of 100 slots
7-day average0peak –
rank#16,537top 70% · #2532 in EU
last wipe · restocked14d agobiweekly schedule
next wipe · restock13d 6hWed 28 Oct, 09:05 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Wednesday 28 October, 09:05 UTC, in 13d 6h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Just Survive Australia?

gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): It runs on build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): Europe is where the server browser files it is what Just Survive Australia tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Just Survive Australia in?

These Rust Vending Machine lists include Just Survive Australia: EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Settings and rules

What map is in play on Just Survive Australia?

Just Survive Australia runs a procedural map of size 2,500 with seed 884524039, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does Just Survive Australia enforce, and what settings does it run?

There is no gather rate in the name Just Survive Australia. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is Just Survive Australia in?

With its EU tag, Just Survive Australia lists in Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 51.161.199.238:60419.

How stable is Just Survive Australia, and is it currently online?

No stock on Just Survive Australia at the moment, last seen 13 days 13 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 30 September 2026.

What version does Just Survive Australia use?

Rust network protocol 2633 and build 165217 on Linux is what powers Just Survive Australia. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is Just Survive Australia's rank among Rust servers?

The last seven days of player hours place Just Survive Australia at #16,537, in the top 70% of all ranked servers and #2,532 in Europe.

Is Just Survive Australia busy at the moment?

You will find Just Survive Australia offline right now; its last sighting was 13 days 13 hours ago.

Wipe info

When does Just Survive Australia wipe?

That next wipe for Just Survive Australia is only an estimate, drawn from biweekly: 14 days after its last wipe. Due on Wednesday 28 October at 09:05 UTC: its next wipe. 14 days 17 hours ago it made the world it is using now. A wipe every two weeks is published in its tags.

Getting in

What steps do you take to join Just Survive Australia?

Press F1 in Rust to bring up the console and enter client.connect 51.161.199.238:60419. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,EU,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build It runs on build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe Europe is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.