Jimmcflee
Online EU 51.161.198.212:28000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence
Coming wipes
- 21d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:28 UTC12d ago | 1 | – | running | 0 |
| Thu 1 Oct, 16:25 UTC13d ago | 1 | – | 0.4 days | 1 |
| Thu 1 Oct, 06:02 UTC13d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Jimmcflee?
gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): In the server browser it sits under Europe is what Jimmcflee tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Jimmcflee in?
The Rust Vending Machine lists that feature Jimmcflee are: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on Jimmcflee?
Jimmcflee runs a procedural map of size 2,000 with seed 1938561864, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does Jimmcflee enforce, and what settings does it run?
There is no gather rate in the name Jimmcflee. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.
Server details
Where can you find Jimmcflee?
Jimmcflee shows the EU tag and lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 51.161.198.212:28000.
How stable is Jimmcflee, and is it currently online?
The shelves show Jimmcflee in stock and online right now. Its uptime figure puts the last restart at roughly 11 days 18 hours ago. Across the last 7 days, it was available for 144 of 168 hours, or 86% of the time. Its first record on Rust Vending Machine is dated 1 October 2026.
What is the performance like on Jimmcflee?
Over the last 48 hours the average server fps was 60, with a low of 60. Up to 16,518 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,131 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is Jimmcflee running?
Rust network protocol 2634 and build 166652 on Linux is what powers Jimmcflee. To get in, your game must match the protocol; Steam keeps that updated.
Player count
What is Jimmcflee's rank among Rust servers?
The last seven days of player hours place Jimmcflee at #7,209, in the top 32% of all ranked servers and #1,962 in Europe.
How many players are on Jimmcflee right now?
Right now 50 slots in Jimmcflee hold 0 players. The seven-day average stands at 0 players, peaking at 2. The last 48 hours peaked at 10:00 UTC, when it averaged 1 players.
Wipe schedule
When does Jimmcflee wipe?
Only the monthly force wipe applies at Jimmcflee. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 12 days 21 hours ago. Its tags state a wipe each month.
How does Jimmcflee handle wipe day?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.
Join the server
What is the way to join Jimmcflee?
Press F1 in Rust to bring up the console and enter client.connect 51.161.198.212:28000. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
