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Modded#12,822

ILGaming Rust TEST

Online 50.47.85.162:28025 checked 10m ago

quad moddedoxidesoftcore
players now0of 10 slots
7-day average0peak 1
rank#12,822top 59%
last wipe · restocked6h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75122:0000:0003:0006:0009:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct

Top 59% of all ranked servers, and #560 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 06:39 UTC6h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
[EA] Softcore 1 43.239.138.85:28016 quad · monthly · 77 on average
A3138/ 350 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on ILGaming Rust TEST?

The server browser reads these tags that ILGaming Rust TEST publishes: gmsoftcore (Game mode): Softcore rules, which are gentler; mp10 (Max players): Room for 10; ts4 (Group limit): 4 is the team ceiling; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does ILGaming Rust TEST appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include ILGaming Rust TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.

Rules & map

What map is in play on ILGaming Rust TEST?

Generated by the game, the map on ILGaming Rust TEST is procedural.

What rules does ILGaming Rust TEST enforce, and what settings does it run?

No gather rate is given in the name of ILGaming Rust TEST. You can have 4 players at most in a quad group. This server runs softcore, Facepunch's softer mode: part of your loot stays with you. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

About the server

Where can you find ILGaming Rust TEST?

There is no region listed for ILGaming Rust TEST. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 50.47.85.162:28025.

What is the uptime like on ILGaming Rust TEST?

The shelves show ILGaming Rust TEST in stock and online right now. Over the last 1 full day it was up 21% of the time, 5 of 24 hours. The first sighting of it on Rust Vending Machine was 19 October 2026.

What version does ILGaming Rust TEST use?

The setup: ILGaming Rust TEST on Linux, Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is ILGaming Rust TEST's rank among Rust servers?

The last seven days of player hours place ILGaming Rust TEST at #12,822, in the top 59% of all ranked servers. In the quad category, it holds #560.

How many players are on ILGaming Rust TEST right now?

You will find 0 players filling 10 slots in ILGaming Rust TEST as things stand. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 09:00 UTC, when it averaged 1 players.

Wipe schedule

On what schedule does ILGaming Rust TEST wipe?

There are not yet enough recorded wipes from ILGaming Rust TEST to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 6 hours ago.

Getting in

What steps do you take to join ILGaming Rust TEST?

Press F1 in Rust to bring up the console and enter client.connect 50.47.85.162:28025. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp10
Max players Room for 10.
ts4
Group limit 4 is the team ceiling.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Game build: 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.