Skip to the shelves
Rust Vending Machine 45,351playing
Community#6,568

ILGaming Rust

Online 50.47.85.162:28015 checked 12m ago

quad softcore
players now0of 50 slots
7-day average0peak 2
rank#6,568top 29%
last wipe · restocked11d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 29% of all ranked servers, and #373 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
[EA] Softcore 1 43.239.138.85:28016 quad · monthly · 120 on average
A1113/ 350 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on ILGaming Rust?

The server browser reads these tags that ILGaming Rust publishes: gmsoftcore (Game mode): Softcore rules, which are gentler; mp50 (Max players): The cap is 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): Build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does ILGaming Rust appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature ILGaming Rust are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on ILGaming Rust?

The map on ILGaming Rust is procedural, size 3,500 with seed 569563, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on ILGaming Rust?

The name of ILGaming Rust gives no gather rate. The limit is 4 players per group (quad). This server runs softcore, Facepunch's easier option, with part of your loot kept. Fighting and raiding between players is allowed. You will find it in the Community section of the server browser, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find ILGaming Rust?

You will find no region published for ILGaming Rust. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 50.47.85.162:28015.

How reliable is ILGaming Rust, and is it online now?

The shelves show ILGaming Rust in stock and online right now. By its own uptime report, the last restart was about 5 days 2 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 3 October 2026.

What is the performance like on ILGaming Rust?

The 48-hour average for server fps is 23, and the floor was 8. At its peak it held 67,890 entities, counting buildings, deployables and all else in the world. At most it drew 2,844 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What version does ILGaming Rust use?

Rust network protocol 2634 and build 166652 on Linux is what powers ILGaming Rust. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is ILGaming Rust's rank among Rust servers?

Over the last seven days ILGaming Rust ranks #6,568 on player hours, among the top 29% of all ranked servers. Ranked against other quad servers, it comes in at #373.

What is the current player count on ILGaming Rust?

Right now 50 slots in ILGaming Rust hold 0 players. It peaked at 2 this week, and the average was 0.

Wipe schedule

On what schedule does ILGaming Rust wipe?

Too few wipes of ILGaming Rust are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 11 days 6 hours ago it made the world it is using now.

How to join

What steps do you take to join ILGaming Rust?

Press F1 in Rust to bring up the console and enter client.connect 50.47.85.162:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp50
Max players The cap is 50.
ts4
Group limit Teams cap at 4.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build Build 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.