Local Dev Server
Offline 50.20.242.36:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:45 UTC1d ago | – | – | – | 1 |
| Mon 12 Oct, 08:46 UTC2d ago | – | – | – | 0 |
| Fri 9 Oct, 23:07 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 22:30 UTC4d ago | – | – | – | 1 |
| Thu 8 Oct, 20:43 UTC5d ago | – | – | – | 0 |
| Wed 7 Oct, 00:42 UTC7d ago | – | – | – | 0 |
| Wed 7 Oct, 00:22 UTC7d ago | – | – | – | 0 |
| Tue 6 Oct, 00:17 UTC8d ago | – | – | – | 0 |
| Mon 5 Oct, 17:39 UTC8d ago | – | – | – | 1 |
| Sun 4 Oct, 21:05 UTC9d ago | – | – | – | 0 |
| Sun 4 Oct, 19:10 UTC9d ago | – | – | – | 1 |
| Wed 30 Sep, 17:56 UTC13d ago | – | – | – | 1 |
| Wed 30 Sep, 14:10 UTC13d ago | – | – | – | 1 |
| Tue 29 Sep, 22:35 UTC14d ago | – | – | – | 1 |
| Tue 29 Sep, 21:24 UTC14d ago | – | – | – | 1 |
| Tue 29 Sep, 20:58 UTC14d ago | – | – | – | 0 |
| Tue 29 Sep, 20:37 UTC14d ago | – | – | – | 1 |
| Thu 17 Sep, 13:45 UTC26d ago | 1 | – | 12.3 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on Local Dev Server?
gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): It runs on build 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what Local Dev Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Local Dev Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Local Dev Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which settings and rules apply on Local Dev Server?
There is no gather rate in the name Local Dev Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
Server details
What is the location of Local Dev Server?
You will find no region published for Local Dev Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 50.20.242.36:28015.
How reliable is Local Dev Server, and is it online now?
No stock at present: Local Dev Server is offline, last seen 38 hours ago. Across the last 7 days, it was available for 51 of 168 hours, or 30% of the time. Its first record on Rust Vending Machine is dated 16 September 2026.
What version does Local Dev Server use?
On Windows, Local Dev Server is running Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
How does Local Dev Server compare to other Rust servers in the rankings?
Over the last seven days Local Dev Server ranks #8,241 on player hours, among the top 37% of all ranked servers.
Is Local Dev Server busy at the moment?
You will find Local Dev Server offline right now; its last sighting was 38 hours ago. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.
Wipe schedule
When does Local Dev Server wipe?
None of the resets at Local Dev Server count as wipes: it makes a new world every few hours, so it keeps no wipe schedule.
Getting in
What steps do you take to join Local Dev Server?
In the Rust console (F1), type client.connect 50.20.242.36:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.