RustRig - dev
Online EU 5.9.28.5:28020 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence
Coming wipes
- 22d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 11:55 UTC29d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on RustRig - dev?
Here are the tags RustRig - dev lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): It runs on build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; EU (Europe): The server browser lists it under Europe. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find RustRig - dev in?
The Rust Vending Machine lists that feature RustRig - dev are: EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules & map
Which map is currently on RustRig - dev?
A procedural map, size 4,500 with seed 1, generated by the game, is what RustRig - dev runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on RustRig - dev?
The name of RustRig - dev gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
About the server
What location is RustRig - dev in?
With its EU tag, RustRig - dev lists in Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 5.9.28.5:28020.
What is the uptime like on RustRig - dev?
The shelves show RustRig - dev in stock and online right now. Its uptime figure puts the last restart at roughly 17 days 18 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 14 September 2026.
How well does RustRig - dev perform?
The 48-hour average for server fps is 52, and the floor was 24. At its peak it held 118,620 entities, counting buildings, deployables and all else in the world. At most it drew 8,884 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is RustRig - dev running?
On Linux, RustRig - dev is running Rust network protocol 2633 and build 165217. To get in, your game must match the protocol; Steam keeps that updated.
Live players
What is RustRig - dev's rank among Rust servers?
The last seven days of player hours place RustRig - dev at #15,960, in the top 71% of all ranked servers and #2,515 in Europe.
How many players are on RustRig - dev right now?
RustRig - dev is carrying 0 players on 50 slots at the moment. The past week gives an average of 0 players.
Wipe schedule
How often does RustRig - dev wipe?
Once a month, RustRig - dev wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 29 days 19 hours ago. Wipes once a month are what its tags show.
What can you expect on RustRig - dev when wipe day comes?
At their busiest, its recent wipes averaged 6 players. Peak crowd on the latest wipe came 11 hours in.
How to join
What is the way to join RustRig - dev?
Press F1 in Rust to bring up the console and enter client.connect 5.9.28.5:28020. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,EU,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.