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Rust Vending Machine 67,113playing
Modded#15,901

SteForceOne Part2

Online 5.83.165.189:25000 checked 12m ago

moddedoxide
players now0of 50 slots
7-day average0peak –
rank#15,901top 72%
last wipe · restocked13d agono schedule published
next wipe · restock21d 22hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02.557.51021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on SteForceOne Part2?

The server browser reads these tags that SteForceOne Part2 publishes: gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does SteForceOne Part2 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include SteForceOne Part2: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on SteForceOne Part2?

A procedural map, size 4,250 with seed 1855566903, generated by the game, is what SteForceOne Part2 runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on SteForceOne Part2?

The name of SteForceOne Part2 gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find SteForceOne Part2?

No region is published by SteForceOne Part2. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 5.83.165.189:25000.

How reliable is SteForceOne Part2, and is it online now?

Open for trade right now: SteForceOne Part2 is online. Its uptime figure puts the last restart at roughly 18 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 1 October 2026.

How well does SteForceOne Part2 perform?

Over the last 48 hours the average server fps was 10, with a low of 10. Up to 99,955 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,891 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does SteForceOne Part2 use?

The setup: SteForceOne Part2 on Windows, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does SteForceOne Part2 sit in the rankings?

The last seven days of player hours place SteForceOne Part2 at #15,901, in the top 72% of all ranked servers.

What is the current player count on SteForceOne Part2?

SteForceOne Part2 is carrying 0 players on 50 slots at the moment. The seven-day average stands at 0 players.

Wipe details

On what schedule does SteForceOne Part2 wipe?

Once a month, SteForceOne Part2 wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 13 days 3 hours ago it made the world it is using now.

How does SteForceOne Part2 handle wipe day?

An average of 0 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.

Join the server

What is the way to join SteForceOne Part2?

In the Rust console (F1), type client.connect 5.83.165.189:25000. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.