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Modded#4,787

RR TEST

Online EU 5.42.211.127:35000 checked 9m ago

weekly wipes vanillamoddedcarbon
players now0of ? slots
7-day average0peak 3
rank#4,787top 22% · #1586 in EU
last wipe · restocked4d agoweekly schedule
next wipe · restock2d 22hSat 17 Oct, 16:10 UTC

Players

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 22% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 16:10 UTC, in 2d 22h. Its weekly schedule tag · low confidence

1.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 2d 22hSat 17 Oct, 16:10 UTC
  2. 9d 22hSat 24 Oct, 16:10 UTC
  3. 16d 22hSat 31 Oct, 16:10 UTC
  4. 22d 0hThu 5 Nov, 19:00 UTCFW
  5. 23d 22hSat 7 Nov, 16:10 UTC
  6. 30d 22hSat 14 Nov, 16:10 UTC
  7. 37d 22hSat 21 Nov, 16:10 UTC
  8. 44d 22hSat 28 Nov, 16:10 UTC

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:10 UTC4d ago 3+1 queue – running 0
Fri 2 Oct, 11:48 UTC12d ago 1+1 queue held half 8.2 days 0
Thu 1 Oct, 18:51 UTC FW12d ago 1 – 0.7 days 0
Wed 30 Sep, 11:55 UTC14d ago 2 – 1.3 days 0
Mon 28 Sep, 07:17 UTC16d ago 2 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on RR TEST?

The server browser reads these tags that RR TEST publishes: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The cap is 0; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive every week; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): A custom tag, added by the owner or through a plugin, not by the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find RR TEST in?

These Rust Vending Machine lists include RR TEST: EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Map and rules

What map is in play on RR TEST?

The map on RR TEST is custom, size 4,350, and its file is published for download here.

What rules does RR TEST enforce, and what settings does it run?

No gather rate is given in the name of RR TEST. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of RR TEST?

With its EU tag, RR TEST lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 5.42.211.127:35000.

How stable is RR TEST, and is it currently online?

The shelves show RR TEST in stock and online right now. The uptime counter points to a restart about 3 days 23 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

Is RR TEST lag-free?

Over the last 48 hours the average server fps was 57, with a low of 21. Up to 106,000 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,939 MB of memory. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is RR TEST running?

On Windows, RR TEST is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is RR TEST's rank among Rust servers?

For player hours over the last seven days, RR TEST is #4,787 across all ranked servers, in the top 22%, and #1,586 in Europe.

How many players are on RR TEST right now?

RR TEST is holding 0 players at the moment. The seven-day average is 0, and the busiest point reached 3. The last 48 hours peaked at 10:00 UTC, when it averaged 1 players.

Wipe info

How often does RR TEST wipe?

As the record holds too few of RR TEST's wipes to confirm the schedule, the prediction goes by its tag. It is due to wipe next on Saturday 17 October at 16:10 UTC. The world it has now started 4 days 1 hours ago. The tags list a wipe every week.

What can you expect on RR TEST when wipe day comes?

The average busiest point of its recent wipes was 2 players. With 1 in the queue, the latest wipe peaked at 45 hours. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

Getting in

What steps do you take to join RR TEST?

In the Rust console (F1), type client.connect 5.42.211.127:35000. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8,rustmaps

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players The cap is 0.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes arrive every week.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe The server browser lists it under Europe.

Other

rustmaps
Custom tag A custom tag, added by the owner or through a plugin, not by the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.