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Community#15,922

A Shockbyte Rust Server

Online 5.39.17.52:29119 checked 10m ago

quad softcore
players now0of 30 slots
7-day average0peak –
rank#15,922top 72%
last wipe · restocked12h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
0123401:0010:0019:0004:0013:0022:00Wiped Wed 14 Oct, 11:56 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040001:0010:0019:0004:0013:0022:00Wiped Wed 14 Oct, 11:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:56 UTC12h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
[EA] Softcore 1 43.239.138.85:28016 quad · monthly · 117 on average
A133/ 350 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on A Shockbyte Rust Server?

gmsoftcore (Game mode): A softer ruleset: softcore; mp30 (Max players): Room for 30; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank is what A Shockbyte Rust Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 24 hours.

Rules & map

Which map is currently on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. You can have 4 players at most in a quad group. This server runs softcore, Facepunch's softer mode: part of your loot stays with you. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. VAC, Valve's anti-cheat, is enabled.

About the server

Where can you find A Shockbyte Rust Server?

There is no region listed for A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 5.39.17.52:29119.

What is the uptime like on A Shockbyte Rust Server?

You can grab A Shockbyte Rust Server: it is online as we speak. By its own uptime report, the last restart was about 10 hours ago. Across the last 7 days, it was available for 144 of 168 hours, or 86% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

Is A Shockbyte Rust Server lag-free?

Over the last 48 hours the average server fps was 229, with a low of 198. Up to 8,235 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,594 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is A Shockbyte Rust Server running?

The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does A Shockbyte Rust Server compare to other Rust servers in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #15,922, in the top 72% of all ranked servers. It ranks #632 among quad servers.

How many players are on A Shockbyte Rust Server right now?

Right now 30 slots in A Shockbyte Rust Server hold 0 players. The seven-day average stands at 0 players.

Wipe info

On what schedule does A Shockbyte Rust Server wipe?

The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 12 hours ago.

Join the server

What is the way to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 5.39.17.52:29119. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode A softer ruleset: softcore.
mp30
Max players Room for 30.
ts4
Group limit Teams cap at 4.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.