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PvE#15,892

Devil's PvE RP HUN

Online 5.39.17.44:28015 checked 10m ago

vanillamoddedoxidepve
players now0of 40 slots
7-day average0peak –
rank#15,892top 72%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:16 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Devil's PvE RP HUN?

gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The cap is 40; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what Devil's PvE RP HUN tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Devil's PvE RP HUN in?

These Rust Vending Machine lists include Devil's PvE RP HUN: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on Devil's PvE RP HUN?

A procedural map, size 3,500 with seed 83749261, generated by the game, is what Devil's PvE RP HUN runs. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.

Which settings and rules apply on Devil's PvE RP HUN?

The name of Devil's PvE RP HUN gives no gather rate. 8 players is the default group size, and that is the cap here. pve is the game mode, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC is on.

Server details

Where can you find Devil's PvE RP HUN?

No region is published by Devil's PvE RP HUN. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 5.39.17.44:28015.

What is the uptime like on Devil's PvE RP HUN?

The shelves show Devil's PvE RP HUN in stock and online right now. Its uptime figure puts the last restart at roughly 13 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.

Is Devil's PvE RP HUN lag-free?

Server fps over the last 48 hours averaged 200 and never dropped below 2. At its peak it held 71,210 entities, counting buildings, deployables and all else in the world. Memory use peaked at 5,150 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Devil's PvE RP HUN running?

Rust network protocol 2634 and build 167781 on Linux is what powers Devil's PvE RP HUN. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does Devil's PvE RP HUN compare to other Rust servers in the rankings?

Over the last seven days Devil's PvE RP HUN ranks #15,892 on player hours, among the top 72% of all ranked servers.

What is the current player count on Devil's PvE RP HUN?

You will find 0 players filling 40 slots in Devil's PvE RP HUN as things stand. Over the last seven days you would have seen 0 players on average.

Wipe schedule

When does Devil's PvE RP HUN wipe?

There are not yet enough recorded wipes from Devil's PvE RP HUN to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 12 days 13 hours ago.

What happens on Devil's PvE RP HUN on wipe day?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What is the way to join Devil's PvE RP HUN?

Open Rust and press F1 for the console, then type client.connect 5.39.17.44:28015. Or use the Launch Rust button here to open the game through Steam and connect. Head to https://discord.com/invite/vKp7MnA9V for its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The cap is 40.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.