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Rust Vending Machine 32,798playing
Community#15,907

A Shockbyte Rust Server

Offline 5.39.17.38:25100 checked 1d ago

players now0of 8 slots
7-day average0peak –
rank#15,907top 72%
last wipe · restocked39d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123406:0007:0008:00

Hourly average and peak, UTC.

Server performance

010020030040006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 335 on average
A268/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 324 on average
A3356/ 425 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 316 on average
B193/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B216/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): The cap is 8; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?

These Rust Vending Machine lists include A Shockbyte Rust Server: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. In the server browser it is listed under Community, being a community server. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is A Shockbyte Rust Server in?

There is no region listed for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 5.39.17.38:25100.

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is not in stock, last seen 44 hours ago. By its own uptime report, the last restart was about 18 days 23 hours ago. Across the last 7 days, it was available for 129 of 168 hours, or 77% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on A Shockbyte Rust Server?

Over the last 48 hours the average server fps was 235, with a low of 229. The entity count reached 8,031: that includes buildings, deployables and everything else. Memory use peaked at 2,378 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2633 and build 165217 on Linux is what powers A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days A Shockbyte Rust Server ranks #15,907 on player hours, among the top 72% of all ranked servers.

Is A Shockbyte Rust Server busy at the moment?

Current status for A Shockbyte Rust Server: offline, last seen 44 hours ago. The past week gives an average of 0 players.

Wipe schedule

When does A Shockbyte Rust Server wipe?

The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 39 days 2 hours ago it made the world it is using now.

Getting in

What steps do you take to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 5.39.17.38:25100. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players The cap is 8.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.