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Community#12,333

A Shockbyte Rust Server

Online 5.39.17.37:27799 checked 11m ago

players now0of 20 slots
7-day average0peak 1
rank#12,333top 56%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75112:0001:0008:0014:0021:0003:00Wiped Thu 15 Oct, 12:37 UTCWIPEWiped Thu 15 Oct, 21:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040012:0001:0008:0014:0021:0003:00Wiped Thu 15 Oct, 12:37 UTCWIPEWiped Thu 15 Oct, 21:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:26 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 288 on average
A2235/ 250 players
Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 281 on average
A367/ 200 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 275 on average
B199/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 261 on average
B2159/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Room for 20; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

What map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 2,500 with seed 50000, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Community section of the server browser, as a community server. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 5.39.17.37:27799.

What is the uptime like on A Shockbyte Rust Server?

You can grab A Shockbyte Rust Server: it is online as we speak. By its own uptime report, the last restart was about 30 hours ago. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. The first sighting of it on Rust Vending Machine was 15 October 2026.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average for server fps is 204, and the floor was 163. At its peak it held 30,090 entities, counting buildings, deployables and all else in the world. At most it drew 2,871 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what powers A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is A Shockbyte Rust Server's rank among Rust servers?

Over the last seven days A Shockbyte Rust Server ranks #12,333 on player hours, among the top 56% of all ranked servers.

What is the current player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is carrying 0 players on 20 slots at the moment. It peaked at 1 this week, and the average was 0. Its busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.

Wipe info

When does A Shockbyte Rust Server wipe?

There are not yet enough recorded wipes from A Shockbyte Rust Server to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 31 hours ago it made the world it is using now.

Join the server

What steps do you take to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 5.39.17.37:27799. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players Room for 20.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.