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Modded#15,903

Mars Colony LOCAL DEVELOPMENT

Offline 5.29.9.12:28115 checked 3d ago

moddedoxide
players now0of 4 slots
7-day average0peak –
rank#15,903top 72%
last wipe · restocked4d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Mars Colony LOCAL DEVELOPMENT?

The server browser reads these tags that Mars Colony LOCAL DEVELOPMENT publishes: gmrust (Game mode): Rust survival, the standard way; mp4 (Max players): 4 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Mars Colony LOCAL DEVELOPMENT in?

These Rust Vending Machine lists include Mars Colony LOCAL DEVELOPMENT: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which settings and rules apply on Mars Colony LOCAL DEVELOPMENT?

The name of Mars Colony LOCAL DEVELOPMENT gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched off.

Server details

Where can you find Mars Colony LOCAL DEVELOPMENT?

No region is published by Mars Colony LOCAL DEVELOPMENT. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 5.29.9.12:28115.

What is the uptime like on Mars Colony LOCAL DEVELOPMENT?

No stock on Mars Colony LOCAL DEVELOPMENT at the moment, last seen 3 days 5 hours ago. Over 2 full days, the shelves were stocked for 0 of 48 hours (0%). Its first record on Rust Vending Machine is dated 11 October 2026.

What Rust version does Mars Colony LOCAL DEVELOPMENT run?

On Windows, Mars Colony LOCAL DEVELOPMENT is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is Mars Colony LOCAL DEVELOPMENT's rank among Rust servers?

Over the last seven days Mars Colony LOCAL DEVELOPMENT ranks #15,903 on player hours, among the top 72% of all ranked servers.

What is the current player count on Mars Colony LOCAL DEVELOPMENT?

You will find Mars Colony LOCAL DEVELOPMENT offline right now; its last sighting was 3 days 5 hours ago. The past week gives an average of 0 players.

Wipe schedule

How often does Mars Colony LOCAL DEVELOPMENT wipe?

There are not yet enough recorded wipes from Mars Colony LOCAL DEVELOPMENT to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 4 days 7 hours ago.

Join the server

What steps do you take to join Mars Colony LOCAL DEVELOPMENT?

Press F1 in Rust to bring up the console and enter client.connect 5.29.9.12:28115. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp4
Max players 4 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.