LocalServer
Offline 5.18.90.200:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:27 UTC3d ago | 2 | – | running | 2 |
| Tue 6 Oct, 19:23 UTC7d ago | 2+1 queue | held half | 3.9 days | 0 |
| Mon 5 Oct, 16:28 UTC8d ago | 2+1 queue | – | 1.1 days | 0 |
| Sun 27 Sep, 06:30 UTC16d ago | 1 | – | 8.4 days | 1 |
| Sat 26 Sep, 08:37 UTC17d ago | 1 | – | 0.9 days | 1 |
| Fri 25 Sep, 21:47 UTC18d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on LocalServer?
gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what LocalServer tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does LocalServer appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature LocalServer are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules & map
Which map is currently on LocalServer?
A procedural map, generated by the game, is what LocalServer runs.
What rules does LocalServer enforce, and what settings does it run?
No gather rate is given in the name of LocalServer. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
Server details
What location is LocalServer in?
There is no region listed for LocalServer. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 5.18.90.200:28015.
How reliable is LocalServer, and is it online now?
No stock on LocalServer at the moment, last seen 3 hours ago. Over 7 full days, the shelves were stocked for 32 of 168 hours (19%). Its first record on Rust Vending Machine is dated 25 September 2026.
What Rust version does LocalServer run?
Rust network protocol 2634 and build 166494 on Windows is what powers LocalServer. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
How does LocalServer compare to other Rust servers in the rankings?
The last seven days of player hours place LocalServer at #4,735, in the top 21% of all ranked servers.
What is the current player count on LocalServer?
At the moment LocalServer is offline, with a last sighting 3 hours ago. The seven-day average stands at 2 players, peaking at 2. Its busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.
Wipe info
When does LocalServer wipe?
There is no way to predict the next wipe at LocalServer, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 3 days 7 hours ago.
How does LocalServer handle wipe day?
At their busiest, its recent wipes averaged 2 players. On the latest wipe, 1 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Getting in
What steps do you take to join LocalServer?
In the Rust console (F1), type client.connect 5.18.90.200:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.