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PvE#16,170

[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |

Offline 47.25.226.71:28015 checked 18d ago

monthly wipes vanillamoddedoxidepve
players now0of 50 slots
7-day average0peak –
rank#16,170top 71%
last wipe · restocked40d agomonthly schedule
next wipe · restock22d 19hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | are: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

What map is in play on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

A procedural map, size 4,250 with seed 907808716, generated by the game, is what [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | enforce, and what settings does it run?

There is no gather rate in the name [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. 8 players is the default group size, and that is the cap here. pve is the game mode, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

Without a region tag, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |'s name still points to North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 47.25.226.71:28015.

How stable is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, and is it currently online?

Right now [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is not in stock, last seen 18 days 20 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 13 September 2026.

Which Rust build is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | running?

Rust network protocol 2633 and build 165217 on Windows is what powers [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | compare to other Rust servers in the rankings?

The last seven days of player hours place [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | at #16,170, in the top 71% of all ranked servers.

What is the current player count on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

Current status for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |: offline, last seen 18 days 20 hours ago.

Wipe schedule

When does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | wipe?

That next wipe for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is only an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 40 days 5 hours ago. Its tags state a wipe each month.

Join the server

What is the way to join [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

Press F1 in Rust to bring up the console and enter client.connect 47.25.226.71:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://callmegumbi.github.io/dead-signal-website/index.html.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Room for 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build Game build: 165217.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.