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Modded#5,502

Why So Sus

Offline NA 47.226.85.41:28015 checked 3d ago

vanillamoddedoxide
players now0of 3 slots
7-day average1peak 2
rank#5,502top 25% · #939 in NA
last wipe · restocked5d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 25% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 02:21 UTC5d ago 2 – running 2
Wed 7 Oct, 06:20 UTC6d ago 2 – 0.8 days 0
Tue 6 Oct, 05:40 UTC7d ago 2 – 1 days 0
Wed 30 Sep, 22:41 UTC12d ago 2 halved by day 1 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on Why So Sus?

Here are the tags Why So Sus lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp3 (Max players): The cap is 3; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): It runs on build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^d (Combat training): Loot is handed over so you can train aim and PvP; ^i (Battlefield): High rates and kits make for quick PvP; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): The server browser lists it under North America. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Why So Sus in?

These Rust Vending Machine lists include Why So Sus: Modded Rust servers, Rust aim training servers, Rust battlefield servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What map is in play on Why So Sus?

Generated by the game, the map on Why So Sus is procedural.

What rules does Why So Sus enforce, and what settings does it run?

The name of Why So Sus gives no gather rate. 8 players is the default group size, and that is the cap here. combat training is the game mode, practice for aim and PvP, loot provided. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. It is vanilla by its own description: no altered rates, kits or rules: this is the game Facepunch ships. VAC is on.

Server details

What location is Why So Sus in?

With its NA tag, Why So Sus lists in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 47.226.85.41:28015.

What is the uptime like on Why So Sus?

No stock on Why So Sus at the moment, last seen 3 days 19 hours ago. Over 7 full days, the shelves were stocked for 54 of 168 hours (32%). The first sighting of it on Rust Vending Machine was 25 September 2026.

Which Rust build is Why So Sus running?

The setup: Why So Sus on Windows, Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is Why So Sus's rank among Rust servers?

For player hours over the last seven days, Why So Sus is #5,502 across all ranked servers, in the top 25%, and #939 in North America.

What is the current player count on Why So Sus?

Current status for Why So Sus: offline, last seen 3 days 19 hours ago. It peaked at 2 this week, and the average was 1.

Wipe details

On what schedule does Why So Sus wipe?

Because Why So Sus wipes irregularly, its next wipe cannot be predicted. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 5 days 17 hours ago.

What can you expect on Why So Sus when wipe day comes?

An average of 2 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had dropped below half in the wipes that failed to hold.

Join the server

What steps do you take to join Why So Sus?

In the Rust console (F1), type client.connect 47.226.85.41:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^v,^d,^i,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp3
Max players The cap is 3.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build It runs on build 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Gameplay

^d
Combat training Loot is handed over so you can train aim and PvP.
^i
Battlefield High rates and kits make for quick PvP.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.