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Modded#14,935

RustScape test | t1

Offline 46.225.153.224:28015 checked 1d ago

moddedoxide
players now1of 10 slots
7-day average0peak 1
rank#14,935top 67%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75114:0015:00Wiped Mon 12 Oct, 14:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:00 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on RustScape test | t1?

The server browser reads these tags that RustScape test | t1 publishes: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): Build 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RustScape test | t1 in?

These Rust Vending Machine lists include RustScape test | t1: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

What map is in play on RustScape test | t1?

RustScape test | t1 runs a procedural map of size 4,096 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules does RustScape test | t1 enforce, and what settings does it run?

No gather rate is given in the name of RustScape test | t1. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.

Server info

What location is RustScape test | t1 in?

There is no region listed for RustScape test | t1. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 46.225.153.224:28015.

How stable is RustScape test | t1, and is it currently online?

No stock at present: RustScape test | t1 is offline, last seen 37 hours ago. Its uptime figure puts the last restart at roughly 3 minutes ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. The first sighting of it on Rust Vending Machine was 12 October 2026.

What is the performance like on RustScape test | t1?

The 48-hour average for server fps is 217, and the floor was 217. At its peak it held 7,750 entities, counting buildings, deployables and all else in the world. At most it drew 1,125 MB of memory. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is RustScape test | t1 running?

On Linux, RustScape test | t1 is running Rust network protocol 2634 and build 167584. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does RustScape test | t1 compare to other Rust servers in the rankings?

The last seven days of player hours place RustScape test | t1 at #14,935, in the top 67% of all ranked servers.

Is RustScape test | t1 busy at the moment?

Current status for RustScape test | t1: offline, last seen 37 hours ago. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 0 players.

Wipe details

On what schedule does RustScape test | t1 wipe?

The wipes of RustScape test | t1 on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 37 hours ago it made the world it is using now.

How to join

What is the way to join RustScape test | t1?

In the Rust console (F1), type client.connect 46.225.153.224:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build Build 167584.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.