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Modded#15,974

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS

Online 46.174.49.142:28015 checked 8m ago

moddedcarbon
players now0of 100 slots
7-day average0peak –
rank#15,974top 71%
last wipe · restocked11d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:01 UTC11d ago 1 – running 0
Thu 1 Oct, 20:07 UTC FW12d ago 1 – 0.5 days 0
Tue 29 Sep, 17:45 UTC14d ago 3 halved by day 1 2.1 days 0
Sun 27 Sep, 17:48 UTC16d ago 1 halved by day 1 2 days 0
Thu 17 Sep, 20:48 UTC26d ago 1 halved by day 1 9.9 days 0
Tue 15 Sep, 21:46 UTC28d ago 1 – 2 days 0
Mon 14 Sep, 21:54 UTC29d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

The server browser reads these tags that AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS publishes: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The cap is 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): It runs on build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^d (Combat training): Loot is handed over so you can train aim and PvP; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS in?

These Rust Vending Machine lists include AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

The map on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS is procedural, size 5,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS enforce, and what settings does it run?

The name of AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS gives no gather rate. 8 players is the default group size, and that is the cap here. combat training is the game mode, practice for aim and PvP, loot provided. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

No region is published by AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 46.174.49.142:28015.

How reliable is AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS, and is it online now?

You can grab AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS: it is online as we speak. Its uptime figure puts the last restart at roughly 15 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

Over the last 48 hours the average server fps was 30, with a low of 30. At its peak it held 2,335 entities, counting buildings, deployables and all else in the world. Memory use peaked at 2,390 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS run?

Rust network protocol 2634 and build 167584 on Linux is what powers AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS compare to other Rust servers in the rankings?

The last seven days of player hours place AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS at #15,974, in the top 71% of all ranked servers.

How many players are on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS right now?

You will find 0 players filling 100 slots in AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS as things stand. Over the last seven days you would have seen 0 players on average.

Wipe schedule

How often does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS wipe?

Because AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 11 days 17 hours ago it made the world it is using now.

What can you expect on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS when wipe day comes?

An average of 2 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 10 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 1.

How to join

What is the way to join AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

Press F1 in Rust to bring up the console and enter client.connect 46.174.49.142:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^d,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The cap is 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build It runs on build 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Gameplay

^d
Combat training Loot is handed over so you can train aim and PvP.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.