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Vanilla#10,095

240_FPS [RU]

Online EU 46.174.48.13:28015 checked 14m ago

weekly wipes vanillaoxide
players now0of 100 slots
7-day average0peak 1
rank#10,095top 45% · #2184 in EU
last wipe · restocked12d agoweekly schedule
next wipe · restock1d 17hThu 15 Oct, 18:37 UTC

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 45% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:37 UTC, in 1d 17h. Its weekly schedule tag · low confidence

6.6 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4.5

Coming wipes

  1. 1d 17hThu 15 Oct, 18:37 UTC
  2. 8d 17hThu 22 Oct, 18:37 UTC
  3. 15d 17hThu 29 Oct, 18:37 UTC
  4. 22d 17hThu 5 Nov, 19:00 UTCFW
  5. 29d 17hThu 12 Nov, 18:37 UTC
  6. 36d 17hThu 19 Nov, 18:37 UTC
  7. 43d 17hThu 26 Nov, 18:37 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW12d ago 2 – running 1
Fri 25 Sep, 07:50 UTC18d ago 4 halved by day 5 6.4 days 1
Fri 18 Sep, 11:51 UTC25d ago 4 halved by day 4 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
A128/ 250 players
Community
Rustafied.com - EU Main 195.60.166.128:28018 EU · groups of 16+ · weekly · 232 on average
A215/ 100 players
Community
Rusty Moose |EU Main| 205.178.168.211:28015 EU · groups of 12+ · weekly · 205 on average
B15/ 250 players
Community
Rusty Moose |EU Mondays| 208.103.169.221:28015 EU · groups of 12+ · weekly · 173 on average
B2198/ 250 players
Community
Rustoria.co - EU Mondays 208.103.169.222:28013 EU · groups of 12+ · weekly · 169 on average
B3169/ 200 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on 240_FPS [RU]?

The server browser reads these tags that 240_FPS [RU] publishes: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): Room for 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe each week; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); EU (Europe): The server browser lists it under Europe. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find 240_FPS [RU] in?

The Rust Vending Machine lists that feature 240_FPS [RU] are: EU Rust servers in stock, Community Rust servers in stock and Vanilla Rust servers, in stock. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on 240_FPS [RU]?

240_FPS [RU] runs a procedural map of size 4,500 with seed 782583436, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does 240_FPS [RU] enforce, and what settings does it run?

There is no gather rate in the name 240_FPS [RU]. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. In the server browser it is listed under Community, being a community server. Oxide plugins are running on it. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is 240_FPS [RU] in?

240_FPS [RU] shows the EU tag and lists in Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 46.174.48.13:28015.

What is the uptime like on 240_FPS [RU]?

Open for trade right now: 240_FPS [RU] is online. Its uptime figure puts the last restart at roughly 21 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 15 September 2026.

What is the performance like on 240_FPS [RU]?

Server fps over the last 48 hours averaged 99 and never dropped below 72. Up to 117,777 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,692 MB. What players call lag comes from low fps and an entity count on the rise.

What version does 240_FPS [RU] use?

On Linux, 240_FPS [RU] is running Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does 240_FPS [RU] sit in the rankings?

The last seven days of player hours place 240_FPS [RU] at #10,095, in the top 45% of all ranked servers and #2,184 in Europe.

Is 240_FPS [RU] busy at the moment?

240_FPS [RU] is carrying 0 players on 100 slots at the moment. The seven-day average is 0, and the busiest point reached 1.

Wipe schedule

How often does 240_FPS [RU] wipe?

The prediction follows its tag, since too few of 240_FPS [RU]'s wipes are on record to confirm the schedule. It is due to wipe next on Thursday 15 October at 18:37 UTC. 12 days 6 hours ago it made the world it is using now. A weekly wipe schedule is published in its tags.

How does 240_FPS [RU] handle wipe day?

An average of 3 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 1 hours after the wipe. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4.5 in the wipes that did not hold.

Join the server

What steps do you take to join 240_FPS [RU]?

Press F1 in Rust to bring up the console and enter client.connect 46.174.48.13:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players Room for 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A wipe each week.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.