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Modded#15,967

My Local Dev Server

Offline 46.138.95.55:28015 checked 15h ago

moddedoxide
players now0of 5 slots
7-day average0peak –
rank#15,967top 71%
last wipe · restocked1d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
0123415:0016:0018:0022:0006:0007:00Wiped Mon 12 Oct, 15:23 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on My Local Dev Server?

gmrust (Game mode): The standard survival game mode; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Game build: 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what My Local Dev Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does My Local Dev Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include My Local Dev Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

What map is in play on My Local Dev Server?

A procedural map, generated by the game, is what My Local Dev Server runs.

Which settings and rules apply on My Local Dev Server?

No gather rate is given in the name of My Local Dev Server. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched off.

Server info

Where can you find My Local Dev Server?

You will find no region published for My Local Dev Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 46.138.95.55:28015.

What is the uptime like on My Local Dev Server?

No stock on My Local Dev Server at the moment, last seen 15 hours ago. It came to Rust Vending Machine's notice on 12 October 2026.

Which Rust build is My Local Dev Server running?

The setup: My Local Dev Server on Windows, Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does My Local Dev Server sit in the rankings?

Over the last seven days My Local Dev Server ranks #15,967 on player hours, among the top 71% of all ranked servers.

How many players are on My Local Dev Server right now?

Current status for My Local Dev Server: offline, last seen 15 hours ago. The seven-day average stands at 0 players.

Wipe schedule

When does My Local Dev Server wipe?

Too few wipes of My Local Dev Server are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 30 hours ago.

How to join

What steps do you take to join My Local Dev Server?

Press F1 in Rust to bring up the console and enter client.connect 46.138.95.55:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp5
Max players 5 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167584
Build Game build: 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.