Local Dev Server
Offline 46.138.18.129:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:49 UTC10d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:20 UTC FW12d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on Local Dev Server?
gmrust (Game mode): The standard survival game mode; mp5 (Max players): Room for 5; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what Local Dev Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Local Dev Server in?
These Rust Vending Machine lists include Local Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on Local Dev Server?
A procedural map, generated by the game, is what Local Dev Server runs.
What rules does Local Dev Server enforce, and what settings does it run?
There is no gather rate in the name Local Dev Server. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is off.
About the server
What is the location of Local Dev Server?
You will find no region published for Local Dev Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 46.138.18.129:28015.
How reliable is Local Dev Server, and is it online now?
No stock on Local Dev Server at the moment, last seen 10 hours ago. Across the last 7 days, it was available for 10 of 168 hours, or 6% of the time. Its first record on Rust Vending Machine is dated 17 September 2026.
What version does Local Dev Server use?
The setup: Local Dev Server on Windows, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
Where does Local Dev Server sit in the rankings?
Over the last seven days Local Dev Server ranks #9,151 on player hours, among the top 41% of all ranked servers.
Is Local Dev Server busy at the moment?
Current status for Local Dev Server: offline, last seen 10 hours ago. The seven-day average stands at 1 players, peaking at 1. The last 48 hours peaked at 22:00 UTC, when it averaged 1 players.
Wipe schedule
On what schedule does Local Dev Server wipe?
Too few wipes of Local Dev Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 10 days 14 hours ago it made the world it is using now.
How does Local Dev Server handle wipe day?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Getting in
What steps do you take to join Local Dev Server?
Press F1 in Rust to bring up the console and enter client.connect 46.138.18.129:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.