JumpRust.com - Test Server
Offline EU 45.8.187.65:26666 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:56 UTC5d ago | 1 | – | running | 0 |
| Wed 7 Oct, 09:27 UTC6d ago | 2 | – | 0.9 days | 1 |
| Thu 1 Oct, 09:01 UTC12d ago | 1+1 queue | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on JumpRust.com - Test Server?
The server browser reads these tags that JumpRust.com - Test Server publishes: gmrust (Game mode): The standard survival game mode; mp0 (Max players): Room for 0; ts100 (Group limit): Teams cap at 100; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; EU (Europe): The server browser lists it under Europe. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does JumpRust.com - Test Server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature JumpRust.com - Test Server are: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Settings and rules
Which map is currently on JumpRust.com - Test Server?
The map on JumpRust.com - Test Server is procedural, size 1,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: ✿ JumpRust.com EU™ FPS+.
Which settings and rules apply on JumpRust.com - Test Server?
There is no gather rate in the name JumpRust.com - Test Server. The group size is capped at 100 players. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server says it is vanilla: rust as Facepunch ships it: rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
About the server
What is the location of JumpRust.com - Test Server?
With its EU tag, JumpRust.com - Test Server lists in Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 45.8.187.65:26666.
How stable is JumpRust.com - Test Server, and is it currently online?
No stock on JumpRust.com - Test Server at the moment, last seen 8 hours ago. Across the last 7 days, it was available for 24 of 168 hours, or 14% of the time. The first sighting of it on Rust Vending Machine was 29 September 2026.
What Rust version does JumpRust.com - Test Server run?
The setup: JumpRust.com - Test Server on Windows, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.
Player count
What is JumpRust.com - Test Server's rank among Rust servers?
The last seven days of player hours place JumpRust.com - Test Server at #8,032, in the top 36% of all ranked servers and #2,044 in Europe.
Is JumpRust.com - Test Server busy at the moment?
You will find JumpRust.com - Test Server offline right now; its last sighting was 8 hours ago. The seven-day average stands at 0 players, peaking at 2.
Wipe details
When does JumpRust.com - Test Server wipe?
Once a month, JumpRust.com - Test Server wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 5 days 17 hours ago. Wipes once a month are what its tags show.
What can you expect on JumpRust.com - Test Server when wipe day comes?
The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 1 hours after the wipe.
How to join
What is the way to join JumpRust.com - Test Server?
In the Rust console (F1), type client.connect 45.8.187.65:26666. You can also press Launch Rust on this page, which opens Steam and connects. The web address is https://jumprust.com.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts100,^o^z
Game
gmrust
mp0
ts100
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
