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Rust Vending Machine 44,974playing
Modded#15,960

NoNameServer

Online 45.61.173.40:28015 checked 11m ago

vanillamoddedoxide
players now0of ? slots
7-day average0peak –
rank#15,960top 71%
last wipe · restocked4d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:11 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on NoNameServer?

Here are the tags NoNameServer lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp0 (Max players): 0 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): It runs on build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find NoNameServer in?

These Rust Vending Machine lists include NoNameServer: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

Which map is currently on NoNameServer?

The map on NoNameServer is procedural, size 1,000 with seed 1234, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on NoNameServer?

There is no gather rate in the name NoNameServer. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. It is vanilla by its own description: rust as Facepunch ships it: rates, kits and rules untouched. VAC is on.

Server details

Where can you find NoNameServer?

No region is published by NoNameServer. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 45.61.173.40:28015.

What is the uptime like on NoNameServer?

Open for trade right now: NoNameServer is online. By its own uptime report, the last restart was about 3 days 22 hours ago. 87 of 168 hours online over the last 7 full days, or 52% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

Is NoNameServer lag-free?

The 48-hour average for server fps is 238, and the floor was 226. Up to 2,987 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 823 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does NoNameServer use?

Rust network protocol 2634 and build 167398 on Linux is what powers NoNameServer. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does NoNameServer compare to other Rust servers in the rankings?

Over the last seven days NoNameServer ranks #15,960 on player hours, among the top 71% of all ranked servers.

Is NoNameServer busy at the moment?

You will find 0 players in NoNameServer right now. Over the last seven days you would have seen 0 players on average.

Wipe schedule

How often does NoNameServer wipe?

There are not yet enough recorded wipes from NoNameServer to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 4 days ago it made the world it is using now.

How does NoNameServer handle wipe day?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What is the way to join NoNameServer?

Press F1 in Rust to bring up the console and enter client.connect 45.61.173.40:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp0
Max players 0 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build It runs on build 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.