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Rust Vending Machine 66,618playing
Modded#15,183

LocalDev

Online NA 45.48.132.9:28015 checked 11m ago

monthly wipes vanillamoddedcarbon
players now1of 10 slots
7-day average0peak 1
rank#15,183top 69% · #1514 in NA
last wipe · restocked2h agomonthly schedule
next wipe · restock18d 10hThu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75106:0007:00Wiped Sun 18 Oct, 06:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence

Coming wipes

  1. 18d 10hThu 5 Nov, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 06:15 UTC2h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
Testing Grounds 45.45.239.176:28016 NA · groups of 8+ · monthly · 2 on average
B21/ 15 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on LocalDev?

gmrust (Game mode): The standard survival game mode; mp10 (Max players): Room for 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): The server browser lists it under North America is what LocalDev tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does LocalDev appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature LocalDev are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Settings and rules

Which map is currently on LocalDev?

Generated by the game, the map on LocalDev is procedural.

Which settings and rules apply on LocalDev?

No gather rate is given in the name of LocalDev. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules untouched. VAC is on.

Server info

What is the location of LocalDev?

LocalDev shows the NA tag and lists in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 45.48.132.9:28015.

What is the uptime like on LocalDev?

Open for trade right now: LocalDev is online. It came to Rust Vending Machine's notice on 18 October 2026.

What Rust version does LocalDev run?

On Windows, LocalDev is running Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does LocalDev sit in the rankings?

For player hours over the last seven days, LocalDev is #15,183 across all ranked servers, in the top 69%, and #1,514 in North America.

How many players are on LocalDev right now?

LocalDev is carrying 1 players on 10 slots at the moment. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 07:00 UTC, when it averaged 1 players.

Wipe details

How often does LocalDev wipe?

Once a month, LocalDev wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 2 hours ago. Its tags state a wipe each month.

Getting in

What steps do you take to join LocalDev?

In the Rust console (F1), type client.connect 45.48.132.9:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players Room for 10.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.