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Modded#15,996

RUST NETVERS FPS+

Offline 45.148.30.91:62193 checked 9d ago

moddedoxide
players now0of 50 slots
7-day average0peak –
rank#15,996top 71%
last wipe · restocked10d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:46 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on RUST NETVERS FPS+?

The server browser reads these tags that RUST NETVERS FPS+ publishes: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find RUST NETVERS FPS+ in?

These Rust Vending Machine lists include RUST NETVERS FPS+: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on RUST NETVERS FPS+?

A procedural map, generated by the game, is what RUST NETVERS FPS+ runs.

Which settings and rules apply on RUST NETVERS FPS+?

No gather rate is given in the name of RUST NETVERS FPS+. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server details

What location is RUST NETVERS FPS+ in?

There is no region listed for RUST NETVERS FPS+. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 45.148.30.91:62193.

What is the uptime like on RUST NETVERS FPS+?

No stock at present: RUST NETVERS FPS+ is offline, last seen 9 days 23 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 3 October 2026.

What version does RUST NETVERS FPS+ use?

On Windows, RUST NETVERS FPS+ is running Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does RUST NETVERS FPS+ compare to other Rust servers in the rankings?

The last seven days of player hours place RUST NETVERS FPS+ at #15,996, in the top 71% of all ranked servers.

What is the current player count on RUST NETVERS FPS+?

At the moment RUST NETVERS FPS+ is offline, with a last sighting 9 days 23 hours ago.

Wipe schedule

When does RUST NETVERS FPS+ wipe?

The wipes of RUST NETVERS FPS+ on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 10 days 8 hours ago.

What happens on RUST NETVERS FPS+ on wipe day?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 1 hours after it began, the crowd peaked.

Join the server

What is the way to join RUST NETVERS FPS+?

In the Rust console (F1), type client.connect 45.148.30.91:62193. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players The cap is 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.