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Rust Vending Machine 43,798playing
Community#15,974

111OdawgsWorld

Online 45.140.128.78:10200 checked 7m ago

players now0of 50 slots
7-day average0peak –
rank#15,974top 71%
last wipe · restocked12d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

0510152002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 359 on average
A2106/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 341 on average
A3419/ 450 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 336 on average
B1137/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B230/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on 111OdawgsWorld?

gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167231 (Build): Game build: 167231; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set is what 111OdawgsWorld tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find 111OdawgsWorld in?

These Rust Vending Machine lists include 111OdawgsWorld: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on 111OdawgsWorld?

111OdawgsWorld runs a procedural map of size 3,500 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does 111OdawgsWorld enforce, and what settings does it run?

No gather rate is given in the name of 111OdawgsWorld. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. In the server browser it is listed under Community, being a community server. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find 111OdawgsWorld?

There is no region listed for 111OdawgsWorld. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 45.140.128.78:10200.

How reliable is 111OdawgsWorld, and is it online now?

Open for trade right now: 111OdawgsWorld is online. The uptime counter points to a restart about 11 hours ago. Across the last 4 days, it was available for 96 of 96 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 9 October 2026.

Is 111OdawgsWorld lag-free?

The 48-hour average for server fps is 10, and the floor was 3. The entity count reached 65,775: that includes buildings, deployables and everything else. At most it drew 1,954 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is 111OdawgsWorld running?

Rust network protocol 2634 and build 167231 on Windows is what powers 111OdawgsWorld. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does 111OdawgsWorld sit in the rankings?

Over the last seven days 111OdawgsWorld ranks #15,974 on player hours, among the top 71% of all ranked servers.

Is 111OdawgsWorld busy at the moment?

You will find 0 players filling 50 slots in 111OdawgsWorld as things stand. The seven-day average stands at 0 players.

Wipe details

On what schedule does 111OdawgsWorld wipe?

Too few wipes of 111OdawgsWorld are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 days 6 hours ago it made the world it is using now.

Getting in

What is the way to join 111OdawgsWorld?

In the Rust console (F1), type client.connect 45.140.128.78:10200. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode Vanilla survival mode.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167231
Build Game build: 167231.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.