UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1
Online 45.136.204.49:20000 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, and #50 of the quad servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 10:55 UTC, in 2d 12h. Every Friday at 10:55 UTC · high confidence
Coming wipes
- 2d 12hFri 16 Oct, 10:55 UTC
- 9d 12hFri 23 Oct, 10:55 UTC
- 16d 12hFri 30 Oct, 10:55 UTC
- 22d 20hThu 5 Nov, 19:00 UTCFW
- 23d 12hFri 6 Nov, 10:55 UTC
- 30d 12hFri 13 Nov, 10:55 UTC
- 37d 12hFri 20 Nov, 10:55 UTC
- 44d 12hFri 27 Nov, 10:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 73, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:55 UTC4d ago | 73 | – | running | 7 |
| Fri 2 Oct, 10:57 UTC11d ago | 58 | halved by day 3 | 7 days | 11 |
| Thu 1 Oct, 18:48 UTC FW12d ago | 58 | – | 0.7 days | 6 |
| Fri 25 Sep, 10:57 UTC18d ago | 83 | halved by day 3 | 6.3 days | 9 |
| Fri 18 Sep, 10:57 UTC25d ago | 128 | halved by day 2 | 7 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
The server browser reads these tags that UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 publishes: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 player slots; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe each week; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Who operates UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
The ultimaterust.com hostname UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 uses is also published by 4 other servers we track, pointing to a single operator.
On Rust Vending Machine, which lists and filters can you find UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 in?
These Rust Vending Machine lists include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1: 2x Rust servers, Modded Rust servers and Rust zombie servers. It shows under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.
Settings and rules
Which map is currently on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
The map on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 is procedural, size 4,250 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 is named for its 2x gather rate. The limit is 4 players per group (quad). You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. VAC is on.
Server info
What is the location of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
You will find no region published for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 45.136.204.49:20000.
What is the uptime like on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
You can grab UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1: it is online as we speak. By its own uptime report, the last restart was about 17 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
Is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 lag-free?
Server fps over the last 48 hours averaged 59 and never dropped below 59. At its peak it held 137,128 entities, counting buildings, deployables and all else in the world. Memory use peaked at 5,197 MB. The feel of lag traces back to fps dropping and entities piling up.
What Rust version does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 run?
The setup: UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 on Windows, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.
Live players
How does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 compare to other Rust servers in the rankings?
Over the last seven days UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 ranks #926 on player hours, among the top 4% of all ranked servers. In the quad category, it holds #50.
What is the current player count on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 is carrying 5 players on 150 slots at the moment. The seven-day average stands at 14 players, peaking at 73. The last 48 hours peaked at 17:00 UTC, when it averaged 23 players.
Wipe info
On what schedule does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 wipe?
The wipe rhythm at UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 is every Friday at 10:55 UTC. It is due to wipe next on Friday 16 October at 10:55 UTC. It has been running its current world since 4 days 11 hours ago. The tags list a wipe every week.
What happens on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 on wipe day?
At their busiest, its recent wipes averaged 63 players. Peak crowd on the latest wipe came 6 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 in the wipes that did not hold.
Getting in
What steps do you take to join UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
Press F1 in Rust to bring up the console and enter client.connect 45.136.204.49:20000. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167398,ts4
Game
gmrust
mp150
ts4
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.