Dev Testing Server - Unsecure
Offline 45.129.156.2:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:35 UTC2d ago | 1 | – | running | 1 |
| Sun 4 Oct, 12:37 UTC9d ago | 1 | held half | 7 days | 0 |
| Tue 22 Sep, 19:01 UTC21d ago | 1 | halved by day 9 | 11.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on Dev Testing Server - Unsecure?
The server browser reads these tags that Dev Testing Server - Unsecure publishes: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): 10 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Dev Testing Server - Unsecure in?
These Rust Vending Machine lists include Dev Testing Server - Unsecure: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and rules
Which map is currently on Dev Testing Server - Unsecure?
Generated by the game, the map on Dev Testing Server - Unsecure is procedural.
Which settings and rules apply on Dev Testing Server - Unsecure?
There is no gather rate in the name Dev Testing Server - Unsecure. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. In the server browser it is listed under Community, being a community server. The server has VAC, Valve's anti-cheat, switched off.
Server info
What is the location of Dev Testing Server - Unsecure?
You will find no region published for Dev Testing Server - Unsecure. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 45.129.156.2:28015.
How stable is Dev Testing Server - Unsecure, and is it currently online?
Right now Dev Testing Server - Unsecure is not in stock, last seen 10 hours ago. Across the last 7 days, it was available for 39 of 168 hours, or 23% of the time. Its first record on Rust Vending Machine is dated 20 September 2026.
What version does Dev Testing Server - Unsecure use?
The setup: Dev Testing Server - Unsecure on Windows, Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.
Population
How does Dev Testing Server - Unsecure compare to other Rust servers in the rankings?
Over the last seven days Dev Testing Server - Unsecure ranks #5,999 on player hours, among the top 27% of all ranked servers.
What is the current player count on Dev Testing Server - Unsecure?
At the moment Dev Testing Server - Unsecure is offline, with a last sighting 10 hours ago. The seven-day average stands at 1 players, peaking at 1. Its busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.
Wipe details
How often does Dev Testing Server - Unsecure wipe?
Because Dev Testing Server - Unsecure wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 2 days 9 hours ago.
How does Dev Testing Server - Unsecure handle wipe day?
An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in. Half the peak was kept until the next wipe in 50% of its recent wipes. The crowd fell under half by day 9 in the wipes that did not hold.
Getting in
What is the way to join Dev Testing Server - Unsecure?
Open Rust and press F1 for the console, then type client.connect 45.129.156.2:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.