Merch's test server
Offline 45.113.94.48:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 07:06 UTC20d ago | 1 | – | running | 1 |
| Tue 22 Sep, 11:15 UTC21d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 06:57 UTC23d ago | 1 | held half | 2.2 days | 1 |
| Sat 19 Sep, 03:18 UTC24d ago | 1 | – | 1.2 days | 0 |
| Wed 16 Sep, 09:11 UTC27d ago | 1 | held half | 2.8 days | 1 |
| Tue 15 Sep, 11:51 UTC28d ago | 1 | – | 0.9 days | 1 |
| Mon 14 Sep, 12:43 UTC29d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on Merch's test server?
The server browser reads these tags that Merch's test server publishes: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): 10 player slots; ts4 (Group limit): 4 is the team ceiling; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Merch's test server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Merch's test server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Settings and rules
Which map is currently on Merch's test server?
Merch's test server runs a procedural map of size 4,000 with seed 579120958, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.
Which settings and rules apply on Merch's test server?
There is no gather rate in the name Merch's test server. The limit is 4 players per group (quad). This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
About the server
Where can you find Merch's test server?
There is no region listed for Merch's test server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 45.113.94.48:28015.
How stable is Merch's test server, and is it currently online?
No stock at present: Merch's test server is offline, last seen 19 days 19 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.
What version does Merch's test server use?
The setup: Merch's test server on Windows, Rust network protocol 2633 and build 165217. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
How does Merch's test server compare to other Rust servers in the rankings?
Over the last seven days Merch's test server ranks #15,360 on player hours, among the top 70% of all ranked servers. Ranked against other quad servers, it comes in at #615.
Is Merch's test server busy at the moment?
You will find Merch's test server offline right now; its last sighting was 19 days 19 hours ago.
Wipe schedule
On what schedule does Merch's test server wipe?
No next wipe can be predicted for Merch's test server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 20 days 16 hours ago.
What can you expect on Merch's test server when wipe day comes?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours in. Half the peak was kept until the next wipe in 100% of its recent wipes.
How to join
What is the way to join Merch's test server?
Open Rust and press F1 for the console, then type client.connect 45.113.94.48:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts4,^o^z
Game
gmrust
mp10
ts4
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.