Gamers_Republic Test Server
Online 41.76.213.81:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:59 UTC10d ago | 0 | – | running | 0 |
| Wed 16 Sep, 11:04 UTC27d ago | 1 | halved by day 1 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on Gamers_Republic Test Server?
The server browser reads these tags that Gamers_Republic Test Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts50 (Group limit): A team holds 50 at most; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Gamers_Republic Test Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Gamers_Republic Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on Gamers_Republic Test Server?
The map on Gamers_Republic Test Server is procedural, size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.
Which settings and rules apply on Gamers_Republic Test Server?
No gather rate is given in the name of Gamers_Republic Test Server. 50 players is the most a group can take. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
Server details
What location is Gamers_Republic Test Server in?
There is no region listed for Gamers_Republic Test Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 41.76.213.81:28025.
What is the uptime like on Gamers_Republic Test Server?
You can grab Gamers_Republic Test Server: it is online as we speak. Its uptime figure puts the last restart at roughly 7 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
What is the performance like on Gamers_Republic Test Server?
The 48-hour average for server fps is 30, and the floor was 30. At its peak it held 68,760 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,302 MB. What players call lag comes from low fps and an entity count on the rise.
What version does Gamers_Republic Test Server use?
Rust network protocol 2634 and build 166652 on Windows is what powers Gamers_Republic Test Server. To get in, your game must match the protocol; Steam keeps that updated.
Player count
Where does Gamers_Republic Test Server sit in the rankings?
The last seven days of player hours place Gamers_Republic Test Server at #11,049, in the top 49% of all ranked servers.
What is the current player count on Gamers_Republic Test Server?
You will find 0 players filling 50 slots in Gamers_Republic Test Server as things stand. It peaked at 1 this week, and the average was 0.
Wipe info
On what schedule does Gamers_Republic Test Server wipe?
The wipes of Gamers_Republic Test Server on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 10 days 11 hours ago it made the world it is using now.
How does Gamers_Republic Test Server handle wipe day?
An average of 0 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had dropped below half in the wipes that failed to hold.
How to join
What steps do you take to join Gamers_Republic Test Server?
In the Rust console (F1), type client.connect 41.76.213.81:28025. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://gamersrepublic91.wixsite.com/gamers_republic for its website.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z
Game
gmrust
mp50
ts50
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
