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Rust Vending Machine 36,614playing
Modded#6,664

128 Tick Vanilla+ optimized by phrinj

Online NA · us2 40.160.241.203:28015 checked 8m ago

monthly wipes moddedcarbon
players now0of 100 slots
7-day average0peak 1
rank#6,664top 30% · #1069 in NA
last wipe · restocked1d agomonthly schedule
next wipe · restock21d 11hThu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75111:0020:0004:0013:0021:0006:00Wiped Tue 13 Oct, 13:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Sep29 Sep3 Oct7 Oct11 Oct15 Oct

Top 30% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 11h. The force wipe · high confidence

0.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 21d 11hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:32 UTC1d ago – – running 1
Thu 8 Oct, 01:39 UTC7d ago 1 – 5.5 days 1
Wed 7 Oct, 16:58 UTC7d ago 1 – 0.4 days 0
Mon 5 Oct, 15:23 UTC9d ago 2 held half 2.1 days 0
Sun 4 Oct, 09:56 UTC10d ago 3 – 1.2 days 0
Sun 4 Oct, 01:36 UTC11d ago 3 – 0.3 days 0
Fri 2 Oct, 05:43 UTC13d ago 0 – 1.8 days 0
Thu 1 Oct, 18:14 UTC FW13d ago 1 – 0.5 days 0
Thu 1 Oct, 11:04 UTC13d ago 1 – 0.3 days 1
Wed 30 Sep, 10:06 UTC14d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
Testing Grounds 45.45.239.176:28016 NA · groups of 8+ · monthly · 2 on average
B32/ 15 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on 128 Tick Vanilla+ optimized by phrinj?

gmrust (Game mode): The standard survival game mode; mp100 (Max players): Room for 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $rus2 (Region code): Region code on file: us2; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): In the server browser it sits under North America is what 128 Tick Vanilla+ optimized by phrinj tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does 128 Tick Vanilla+ optimized by phrinj appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature 128 Tick Vanilla+ optimized by phrinj are: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Rules & map

Which map is currently on 128 Tick Vanilla+ optimized by phrinj?

128 Tick Vanilla+ optimized by phrinj runs a procedural map of size 2,500 with seed 7721094, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on 128 Tick Vanilla+ optimized by phrinj?

The name of 128 Tick Vanilla+ optimized by phrinj gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is on.

About the server

Where can you find 128 Tick Vanilla+ optimized by phrinj?

The NA tag puts 128 Tick Vanilla+ optimized by phrinj in North America, and the region code is us2. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 40.160.241.203:28015.

What is the uptime like on 128 Tick Vanilla+ optimized by phrinj?

You can grab 128 Tick Vanilla+ optimized by phrinj: it is online as we speak. 62 of 168 hours online over the last 7 full days, or 37% uptime. It came to Rust Vending Machine's notice on 25 September 2026.

What version does 128 Tick Vanilla+ optimized by phrinj use?

Rust network protocol 2634 and build 167781 on Linux is what powers 128 Tick Vanilla+ optimized by phrinj. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is 128 Tick Vanilla+ optimized by phrinj's rank among Rust servers?

For player hours over the last seven days, 128 Tick Vanilla+ optimized by phrinj is #6,664 across all ranked servers, in the top 30%, and #1,069 in North America.

What is the current player count on 128 Tick Vanilla+ optimized by phrinj?

You will find 0 players filling 100 slots in 128 Tick Vanilla+ optimized by phrinj as things stand. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

Wipe details

On what schedule does 128 Tick Vanilla+ optimized by phrinj wipe?

The force wipe is the only wipe at 128 Tick Vanilla+ optimized by phrinj, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 42 hours ago. Wipes once a month are what its tags show.

What can you expect on 128 Tick Vanilla+ optimized by phrinj when wipe day comes?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Join the server

What is the way to join 128 Tick Vanilla+ optimized by phrinj?

Press F1 in Rust to bring up the console and enter client.connect 40.160.241.203:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1 for its website.

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2634,^z,^y,^m,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard survival game mode.
mp100
Max players Room for 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$rus2
Region code Region code on file: us2.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.