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Modded#15,895

BotWorld II ZoneWar

Offline NA 40.160.20.231:29015 checked 12d ago

monthly wipes moddedoxide
players now0of 200 slots
7-day average0peak –
rank#15,895top 70% · #1579 in NA
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 6hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

2.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

Coming wipes

  1. 22d 6hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:12 UTC FW12d ago 1 – running 0
Sat 26 Sep, 19:11 UTC17d ago 2 held half 5 days 0
Fri 18 Sep, 12:17 UTC26d ago 1 halved by day 1 8.3 days 1
Thu 17 Sep, 21:03 UTC26d ago 1 – 0.6 days 0
Thu 17 Sep, 13:19 UTC26d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on BotWorld II ZoneWar?

Here are the tags BotWorld II ZoneWar lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp200 (Max players): Room for 200; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166586 (Build): Game build: 166586; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find BotWorld II ZoneWar in?

The Rust Vending Machine lists that feature BotWorld II ZoneWar are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on BotWorld II ZoneWar?

A procedural map, size 2,750 with seed 414299023, generated by the game, is what BotWorld II ZoneWar runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does BotWorld II ZoneWar enforce, and what settings does it run?

There is no gather rate in the name BotWorld II ZoneWar. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of BotWorld II ZoneWar?

BotWorld II ZoneWar shows the NA tag and lists in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 40.160.20.231:29015.

How stable is BotWorld II ZoneWar, and is it currently online?

No stock on BotWorld II ZoneWar at the moment, last seen 12 days ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 16 September 2026.

What version does BotWorld II ZoneWar use?

On Windows, BotWorld II ZoneWar is running Rust network protocol 2634 and build 166586. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is BotWorld II ZoneWar's rank among Rust servers?

The last seven days of player hours place BotWorld II ZoneWar at #15,895, in the top 70% of all ranked servers and #1,579 in North America.

What is the current player count on BotWorld II ZoneWar?

At the moment BotWorld II ZoneWar is offline, with a last sighting 12 days ago.

Wipe info

When does BotWorld II ZoneWar wipe?

The force wipe is the only wipe at BotWorld II ZoneWar, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. It has been running its current world since 12 days 16 hours ago. Wipes once a month are what its tags show.

How does BotWorld II ZoneWar handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 3 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.

How to join

What steps do you take to join BotWorld II ZoneWar?

In the Rust console (F1), type client.connect 40.160.20.231:29015. You can also press Launch Rust on this page, which opens Steam and connects. The web address is https://discord.com/invite/5NzyCDXe5z.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,NA,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp200
Max players Room for 200.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166586
Build Game build: 166586.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.