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Rust Vending Machine 54,588playing
Modded#15,948

RustDev release test (local only)

Offline 38.64.19.109:28015 checked 8h ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,948top 72%
last wipe · restocked9d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123418:0021:0002:0020:0023:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on RustDev release test (local only)?

gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what RustDev release test (local only) tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does RustDev release test (local only) appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature RustDev release test (local only) are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on RustDev release test (local only)?

A procedural map, generated by the game, is what RustDev release test (local only) runs.

Which settings and rules apply on RustDev release test (local only)?

There is no gather rate in the name RustDev release test (local only). 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of RustDev release test (local only)?

There is no region listed for RustDev release test (local only). A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 38.64.19.109:28015.

What is the uptime like on RustDev release test (local only)?

No stock at present: RustDev release test (local only) is offline, last seen 8 hours ago. Across the last 3 days, it was available for 28 of 72 hours, or 39% of the time. Its first record on Rust Vending Machine is dated 10 October 2026.

Which Rust build is RustDev release test (local only) running?

The setup: RustDev release test (local only) on Windows, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does RustDev release test (local only) sit in the rankings?

Over the last seven days RustDev release test (local only) ranks #15,948 on player hours, among the top 72% of all ranked servers.

Is RustDev release test (local only) busy at the moment?

At the moment RustDev release test (local only) is offline, with a last sighting 8 hours ago. Over the last seven days you would have seen 0 players on average.

Wipe schedule

When does RustDev release test (local only) wipe?

There are not yet enough recorded wipes from RustDev release test (local only) to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 9 days 14 hours ago.

Join the server

What is the way to join RustDev release test (local only)?

In the Rust console (F1), type client.connect 38.64.19.109:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.