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Modded#15,901

Lizard Gaming|Vanilla|Weekly

Online 38.46.218.27:28015 checked 11m ago

moddedoxide
players now0of 150 slots
7-day average0peak –
rank#15,901top 71%
last wipe · restocked20d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on Lizard Gaming|Vanilla|Weekly?

The server browser reads these tags that Lizard Gaming|Vanilla|Weekly publishes: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): The cap is 150; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Lizard Gaming|Vanilla|Weekly in?

The Rust Vending Machine lists that feature Lizard Gaming|Vanilla|Weekly are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is currently on Lizard Gaming|Vanilla|Weekly?

The map on Lizard Gaming|Vanilla|Weekly is procedural, size 3,750 with seed 897658, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Lizard Gaming|Vanilla|Weekly?

The name of Lizard Gaming|Vanilla|Weekly gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

About the server

Where can you find Lizard Gaming|Vanilla|Weekly?

You will find no region published for Lizard Gaming|Vanilla|Weekly. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 38.46.218.27:28015.

How stable is Lizard Gaming|Vanilla|Weekly, and is it currently online?

You can grab Lizard Gaming|Vanilla|Weekly: it is online as we speak. The uptime counter points to a restart about 16 days 16 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 24 September 2026.

What is the performance like on Lizard Gaming|Vanilla|Weekly?

Server fps over the last 48 hours averaged 213 and never dropped below 196. The entity count reached 77,206: that includes buildings, deployables and everything else. At most it drew 5,107 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does Lizard Gaming|Vanilla|Weekly run?

On Linux, Lizard Gaming|Vanilla|Weekly is running Rust network protocol 2633 and build 165217. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is Lizard Gaming|Vanilla|Weekly's rank among Rust servers?

The last seven days of player hours place Lizard Gaming|Vanilla|Weekly at #15,901, in the top 71% of all ranked servers.

How many players are on Lizard Gaming|Vanilla|Weekly right now?

You will find 0 players filling 150 slots in Lizard Gaming|Vanilla|Weekly as things stand. The past week gives an average of 0 players.

Wipe schedule

On what schedule does Lizard Gaming|Vanilla|Weekly wipe?

Too few wipes of Lizard Gaming|Vanilla|Weekly are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 20 days 10 hours ago.

Getting in

What is the way to join Lizard Gaming|Vanilla|Weekly?

Open Rust and press F1 for the console, then type client.connect 38.46.218.27:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players The cap is 150.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.