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Rust Vending Machine 55,030playing
Modded#14,756

RustAimLab (private)

Offline 38.248.100.182:28415 checked 5d ago

moddedcarbon
players now0of 4 slots
7-day average0peak 1
rank#14,756top 67%
last wipe · restocked5d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:43 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on RustAimLab (private)?

gmrust (Game mode): Rust survival, the standard way; mp4 (Max players): Room for 4; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): It runs on build 166494; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use is what RustAimLab (private) tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RustAimLab (private) in?

The Rust Vending Machine lists that feature RustAimLab (private) are: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

What rules does RustAimLab (private) enforce, and what settings does it run?

No gather rate is given in the name of RustAimLab (private). 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find RustAimLab (private)?

You will find no region published for RustAimLab (private). Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 38.248.100.182:28415.

What is the uptime like on RustAimLab (private)?

Right now RustAimLab (private) is not in stock, last seen 5 days 10 hours ago. 7 of 144 hours online over the last 6 full days, or 5% uptime. It came to Rust Vending Machine's notice on 8 October 2026.

What version does RustAimLab (private) use?

Rust network protocol 2634 and build 166494 on Windows is what powers RustAimLab (private). To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is RustAimLab (private)'s rank among Rust servers?

The last seven days of player hours place RustAimLab (private) at #14,756, in the top 67% of all ranked servers.

How many players are on RustAimLab (private) right now?

Current status for RustAimLab (private): offline, last seen 5 days 10 hours ago. The seven-day average stands at 0 players, peaking at 1.

Wipe schedule

On what schedule does RustAimLab (private) wipe?

There are not yet enough recorded wipes from RustAimLab (private) to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 5 days 18 hours ago.

What happens on RustAimLab (private) on wipe day?

At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 1 hours in.

Join the server

What steps do you take to join RustAimLab (private)?

In the Rust console (F1), type client.connect 38.248.100.182:28415. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp4
Max players Room for 4.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166494
Build It runs on build 166494.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.