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Modded#15,382

RustySMP - Closed Beta (Whitelist)

Offline 38.131.75.216:28115 checked 25d ago

moddedcarbon
players now0of 10 slots
7-day average0peak –
rank#15,382no region published
last wipe · restocked28d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 23:25 UTC28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on RustySMP - Closed Beta (Whitelist)?

gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): The cap is 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163207 (Build): Game build: 163207; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins is what RustySMP - Closed Beta (Whitelist) tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find RustySMP - Closed Beta (Whitelist) in?

The Rust Vending Machine lists that feature RustySMP - Closed Beta (Whitelist) are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

What map is in play on RustySMP - Closed Beta (Whitelist)?

A procedural map, generated by the game, is what RustySMP - Closed Beta (Whitelist) runs.

What rules does RustySMP - Closed Beta (Whitelist) enforce, and what settings does it run?

There is no gather rate in the name RustySMP - Closed Beta (Whitelist). Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is RustySMP - Closed Beta (Whitelist) in?

There is no region listed for RustySMP - Closed Beta (Whitelist). A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 38.131.75.216:28115.

How reliable is RustySMP - Closed Beta (Whitelist), and is it online now?

No stock at present: RustySMP - Closed Beta (Whitelist) is offline, last seen 25 days 17 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

What version does RustySMP - Closed Beta (Whitelist) use?

On Windows, RustySMP - Closed Beta (Whitelist) is running Rust network protocol 2633 and build 163207. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is RustySMP - Closed Beta (Whitelist)'s rank among Rust servers?

Over the last seven days RustySMP - Closed Beta (Whitelist) ranks #15,382 on player hours, among the top – of all ranked servers.

Is RustySMP - Closed Beta (Whitelist) busy at the moment?

Current status for RustySMP - Closed Beta (Whitelist): offline, last seen 25 days 17 hours ago.

Wipe details

On what schedule does RustySMP - Closed Beta (Whitelist) wipe?

Too few wipes of RustySMP - Closed Beta (Whitelist) are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 28 days 8 hours ago.

What can you expect on RustySMP - Closed Beta (Whitelist) when wipe day comes?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 4 hours after it began, the crowd peaked.

Getting in

What is the way to join RustySMP - Closed Beta (Whitelist)?

Press F1 in Rust to bring up the console and enter client.connect 38.131.75.216:28115. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players The cap is 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol Protocol 2633: your game must match to get in.
cs163207
Build Game build: 163207.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.