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Modded#8,078

Krezos Project mod x1

Offline 37.79.254.3:28015 checked 3d ago

1x vanillamoddedoxide
players now1of 50 slots
7-day average1peak 1
rank#8,078top 36%
last wipe · restocked4d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:18 UTC4d ago 1 – running 1
Wed 7 Oct, 18:16 UTC6d ago 1 – 1.9 days 0
Sat 3 Oct, 14:58 UTC10d ago 1 held half 4.1 days 0
Fri 2 Oct, 19:38 UTC11d ago 1 – 0.8 days 0
Tue 22 Sep, 17:51 UTC21d ago 2 halved by day 3 10.1 days 2
Wed 16 Sep, 15:06 UTC27d ago 2 held half 6.1 days 0
Tue 15 Sep, 16:56 UTC28d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Krezos Project mod x1?

Here are the tags Krezos Project mod x1 lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Game build: 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Krezos Project mod x1 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Krezos Project mod x1: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 1x.

Map and rules

Which settings and rules apply on Krezos Project mod x1?

Krezos Project mod x1 is named for its 1x gather rate. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of Krezos Project mod x1?

You will find no region published for Krezos Project mod x1. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 37.79.254.3:28015.

What is the uptime like on Krezos Project mod x1?

Right now Krezos Project mod x1 is not in stock, last seen 3 days 8 hours ago. Over 7 full days, the shelves were stocked for 17 of 168 hours (10%). The first sighting of it on Rust Vending Machine was 15 September 2026.

Which Rust build is Krezos Project mod x1 running?

Rust network protocol 2634 and build 167398 on Windows is what powers Krezos Project mod x1. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is Krezos Project mod x1's rank among Rust servers?

Over the last seven days Krezos Project mod x1 ranks #8,078 on player hours, among the top 36% of all ranked servers.

What is the current player count on Krezos Project mod x1?

At the moment Krezos Project mod x1 is offline, with a last sighting 3 days 8 hours ago. The seven-day average stands at 1 players, peaking at 1.

Wipe details

On what schedule does Krezos Project mod x1 wipe?

No next wipe can be predicted for Krezos Project mod x1, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 4 days 9 hours ago.

What happens on Krezos Project mod x1 on wipe day?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 25 hours in. Half the peak was kept until the next wipe in 67% of its recent wipes. The crowd fell under half by day 3 in the wipes that did not hold.

Getting in

What is the way to join Krezos Project mod x1?

Press F1 in Rust to bring up the console and enter client.connect 37.79.254.3:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players 50 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Game build: 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.