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Community#3,869

NA | Apex Aim Arena | 1v1 Facecheck FFA Targets

Online 37.60.224.119:30515 checked 12m ago

players now0of 16 slots
7-day average1peak 1
rank#3,869top 17%
last wipe · restocked39d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02.557.51021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

gmrust (Game mode): Survival as standard Rust plays; mp16 (Max players): 16 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163207 (Build): Game build: 163207; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set is what NA | Apex Aim Arena | 1v1 Facecheck FFA Targets tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature NA | Apex Aim Arena | 1v1 Facecheck FFA Targets are: Rust aim training servers, Community Rust servers in stock and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is currently on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

A procedural map, size 1,000 with seed 1337, generated by the game, is what NA | Apex Aim Arena | 1v1 Facecheck FFA Targets runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

There is no gather rate in the name NA | Apex Aim Arena | 1v1 Facecheck FFA Targets. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser puts it under Community: it is a community server. VAC, Valve's anti-cheat, is disabled.

Server details

What is the location of NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

Without a region tag, NA | Apex Aim Arena | 1v1 Facecheck FFA Targets's name still points to North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 37.60.224.119:30515.

How reliable is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, and is it online now?

You can grab NA | Apex Aim Arena | 1v1 Facecheck FFA Targets: it is online as we speak. The uptime counter points to a restart about 10 days ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

How well does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets perform?

Over the last 48 hours the average server fps was 10, with a low of 9. Up to 2,747 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 825 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What version does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets use?

Rust network protocol 2633 and build 163207 on Linux is what powers NA | Apex Aim Arena | 1v1 Facecheck FFA Targets. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets compare to other Rust servers in the rankings?

Over the last seven days NA | Apex Aim Arena | 1v1 Facecheck FFA Targets ranks #3,869 on player hours, among the top 17% of all ranked servers.

How many players are on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets right now?

NA | Apex Aim Arena | 1v1 Facecheck FFA Targets is carrying 0 players on 16 slots at the moment. The seven-day average is 1, and the busiest point reached 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

Wipe info

When does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets wipe?

There are not yet enough recorded wipes from NA | Apex Aim Arena | 1v1 Facecheck FFA Targets to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 39 days 1 hours ago.

How to join

What is the way to join NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

Press F1 in Rust to bring up the console and enter client.connect 37.60.224.119:30515. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp16
Max players 16 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163207
Build Game build: 163207.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.