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PvE#15,521

CASUAL PVE [EU] | Skills/Zombies/RaidableBases

Online 37.27.71.53:28015 checked 9m ago

monthly wipes moddedoxidepve
players now0of 100 slots
7-day average0peak 1
rank#15,521top 70%
last wipe · restocked1d agomonthly schedule
next wipe · restock20d 21hThu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75114:0020:0002:0008:0014:0020:00Wiped Wed 14 Oct, 14:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020014:0020:0002:0008:0014:0020:00Wiped Wed 14 Oct, 14:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 20d 21h. The force wipe · high confidence

Coming wipes

  1. 20d 21hThu 5 Nov, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:08 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The cap is 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what CASUAL PVE [EU] | Skills/Zombies/RaidableBases tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find CASUAL PVE [EU] | Skills/Zombies/RaidableBases in?

These Rust Vending Machine lists include CASUAL PVE [EU] | Skills/Zombies/RaidableBases: EU Rust servers in stock, Modded Rust servers, PvE Rust servers in stock and Rust zombie servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Rules & map

What map is in play on CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

CASUAL PVE [EU] | Skills/Zombies/RaidableBases runs a procedural map of size 5,000 with seed 1636426174, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does CASUAL PVE [EU] | Skills/Zombies/RaidableBases enforce, and what settings does it run?

There is no gather rate in the name CASUAL PVE [EU] | Skills/Zombies/RaidableBases. 8 players is the default group size, and that is the cap here. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

About the server

What is the location of CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

Without a region tag, CASUAL PVE [EU] | Skills/Zombies/RaidableBases's name still points to Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 37.27.71.53:28015.

What is the uptime like on CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

You can grab CASUAL PVE [EU] | Skills/Zombies/RaidableBases: it is online as we speak. By its own uptime report, the last restart was about 28 hours ago. The first sighting of it on Rust Vending Machine was 14 October 2026.

How well does CASUAL PVE [EU] | Skills/Zombies/RaidableBases perform?

Server fps over the last 48 hours averaged 139 and never dropped below 111. The entity count reached 143,130: that includes buildings, deployables and everything else. At most it drew 5,944 MB of memory. What players call lag comes from low fps and an entity count on the rise.

What Rust version does CASUAL PVE [EU] | Skills/Zombies/RaidableBases run?

On Linux, CASUAL PVE [EU] | Skills/Zombies/RaidableBases is running Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does CASUAL PVE [EU] | Skills/Zombies/RaidableBases compare to other Rust servers in the rankings?

The last seven days of player hours place CASUAL PVE [EU] | Skills/Zombies/RaidableBases at #15,521, in the top 70% of all ranked servers.

What is the current player count on CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

Right now 100 slots in CASUAL PVE [EU] | Skills/Zombies/RaidableBases hold 0 players. The seven-day average stands at 0 players, peaking at 1. Its busiest point in the last 48 hours was 02:00 UTC, averaging 0 players.

Wipe schedule

When does CASUAL PVE [EU] | Skills/Zombies/RaidableBases wipe?

Only the monthly force wipe applies at CASUAL PVE [EU] | Skills/Zombies/RaidableBases. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 29 hours ago it made the world it is using now. Its tags state a wipe each month.

How to join

What steps do you take to join CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

Press F1 in Rust to bring up the console and enter client.connect 37.27.71.53:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The cap is 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.