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Modded#16,330

TEST_X1000

Offline 37.26.136.61:28035 checked 12d ago

1000x moddedcarbon
players now0of 50 slots
7-day average0peak –
rank#16,330top 69%
last wipe · restocked12d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:29 UTC12d ago 0 – running 0
Fri 18 Sep, 09:20 UTC25d ago 1 held half 13.3 days 0
Thu 17 Sep, 19:07 UTC26d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on TEST_X1000?

gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon is what TEST_X1000 tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does TEST_X1000 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature TEST_X1000 are: Rust servers with rates above 10x and Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Map and rules

What map is in play on TEST_X1000?

A procedural map, generated by the game, is what TEST_X1000 runs.

Which settings and rules apply on TEST_X1000?

Its name shows a 1000x gather rate for TEST_X1000. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is on.

About the server

Where can you find TEST_X1000?

No region is published by TEST_X1000. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 37.26.136.61:28035.

How stable is TEST_X1000, and is it currently online?

No stock at present: TEST_X1000 is offline, last seen 12 days 4 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

What Rust version does TEST_X1000 run?

The setup: TEST_X1000 on Windows, Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is TEST_X1000's rank among Rust servers?

The last seven days of player hours place TEST_X1000 at #16,330, in the top 69% of all ranked servers.

Is TEST_X1000 busy at the moment?

Current status for TEST_X1000: offline, last seen 12 days 4 hours ago.

Wipe details

On what schedule does TEST_X1000 wipe?

There is no way to predict the next wipe at TEST_X1000, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 12 days 4 hours ago.

How does TEST_X1000 handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How to join

What steps do you take to join TEST_X1000?

Open Rust and press F1 for the console, then type client.connect 37.26.136.61:28035. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build Build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.